Application Details:
Version: | SC 1.x.3xxx |
License: | Retail |
URL: | http://supremecommander.com/ |
Votes: | 61 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 2.8 |
Maintainers: About Maintainership
What works
- Campaign, Skirmish
- Multiplayer LAN (With issues, read comments)
What does not
Explosions of bullet impacts are sometimes rendered as a square
Workarounds
What was not tested
Hardware tested
Graphics:
Additional Comments
The game has a major design flaw. It applies to all game modes. The game logic is tied to the amount of FPS that you have. What does this mean? It means that if you have 30FPS instead of 60, the game will run literally at half the speed. If you're going to do multiplayer sessions, lower down your graphics if your computer cannot handle it, because otherwise the game will run sluggish for all players. (Game adapts to player with the lowest FPS) I highly recommend performing the tasks in the "Getting it to work" note! Additional info: I installed the game in a truly 64 bit environment.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Debian GNU/Linux 8.x "Jessie" x86_64 | May 21 2017 | 2.8 | Yes | Yes | Gold | Centrino | ||
Show | Debian GNU/Linux 8.x "Jessie" x86_64 | Feb 25 2017 | 2.0 | N/A | Yes | Gold | Centrino | ||
Show | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Jul 21 2016 | 1.9.14 | Yes | Yes | Gold | Centrino | ||
Current | Ubuntu 14.04 "Trusty" amd64 (+ variants like Kubuntu) | Jul 18 2016 | 1.6.2 | Yes | Yes | Gold | Centrino | ||
Show | Gentoo Linux x86_64 | Feb 08 2014 | 1.6 | Yes | Yes | Silver | Igor |
Bug # | Description | Status | Resolution | Other apps affected |
18762 | Supreme Commander slows down to 1 frame every 60 sec | UNCONFIRMED | View | |
20456 | Multiple applications have text rendering issues with 'Courier New' font using distro provided Liberation fonts (cut off/partial text display)(FEAR, AoE 3, Supreme Commander, fasmw 1.x) | STAGED | View | |
31581 | Supreme Commander (steam version) shows a black screen on start when bloom rendering enabled | NEW | View |
Getting it to work:
The patcher won't display anything. It takes a quite a while, but it's definitely doing something!
This patch is essential, since it disables the (broken) DVD check
Starting with Patch 3251, the patcher might fail. To test it yourself, you will need Mono, gdiplus, dotnet20 and vcrun2005 (use winetricks). Good Luck.
If that doesn't work, try installing the patches in a virtual machine running Windoze or stick with 3220
Use a recent winetricks to install xact
You may also need to set your sample rate to 48000 in winecfg's Audio tab
If you're still running into problems, try starting the game with the /novalidate switch
Also, if SupCom complains about insufficient video memory or crashes very early into the game,
try creating the string HKEY_CURRENT_USER\Software\Wine\Direct3D\VideoMemorySize with a value >64, e.g. 128
Issues:
- HAARP (main maintainer)
- Wouldn't you like to know
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by exposight on Sunday February 11th 2018, 14:37
by Dave B on Monday September 4th 2017, 17:02
bloom_render = {
default = 0
}
by paulo neto on Friday January 5th 2018, 10:35
by Вова Гаврилов on Monday May 15th 2017, 11:25
CD3DDeviceResources::DevResInitResources: Unable to load effect file /effects/cartographic.fx
warning: c:\supreme commander - forged alliance\gamedata\effects.scd\effects\cartographic.fx: unable to compiile effect: c:\supreme commander - forged alliance\gamedata\effects.scd\effects\cartographic.fx reason: unknown error