Application Details:
Version: | Expanded Multiplayer: 7710 |
License: | Free to use |
URL: | http://www.unreal2.com |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.3.20 |
Maintainers: About Maintainership
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What works
Everything that I tested.
What does not
UnrealEd, but it has its own Wine AppDB entry.
For some reason the keyboard input seems to be shifted for me - the game thinks that 'd' is 'f', s' is 'd' etc. It's easily worked around by going into the key bind menu and remapping your keys. Entering things into the console seems to output the correct keys, however.
Also, it might take a few tries for it to capture the keyboard. After starting the game it might not register pressing the escape key, but alt-tabbing back into it usually fixes it.
Workarounds
What was not tested
Not tested for an extended period of time.
Hardware tested
Graphics:
Additional Comments
Works perfectly, albeit with a few annoyances. If you don't run this on a virtual desktop, it will by default launch with 800x600 resolution in fullscreen, something Linux doesn't appreciate. Furthermore, it applies gamma correction to the game which sometimes persists after you exit the game (this problem also happens on Windows), and in case that happens, you can run UnrealEd and close it, it should reset it. The performance is also very smooth. Using the Community Edition.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Current | openSUSE 11.4 x86_64 | Jul 06 2011 | 1.3.20 | Yes | Yes | No | Gold | GreatEmerald | |
Show | Linux Mint 9 "Isadora" | Jun 25 2010 | 1.1.44 | No, but has workaround | Yes | No | Gold | Mista Maddog | |
Show | openSUSE 11.1 x86_64 | Feb 21 2009 | 1.1.15 | Yes | Yes | No | Bronze | GreatEmerald | |
Show | openSUSE 11.1 x86_64 | Dec 21 2008 | 1.1.10 | Yes | Yes | No | Bronze | GreatEmerald | |
Show | openSUSE 11.0 x86_64 | Sep 03 2008 | 1.1.3 | No | Not installable | No | Garbage | GreatEmerald |
Bug # | Description | Status | Resolution | Other apps affected |
(From: Tom Carlson on May 11th 2007)
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