The first DirectX9 benchmark from the company.
Application Details:
Version: | 2003 (3DMark03) |
License: | Retail |
URL: | https://benchmarks.ul.com/3dma... |
Votes: | 0 |
Latest Rating: | Gold |
Latest Wine Version Tested: | 1.7.46 |
Maintainers: About Maintainership
What works
Benchmark.
Only sound in demo
You have to change windows version from default to win95 , win98 or winME.
What does not
Demo
Workarounds
What was not tested
Nothing
Hardware tested
Graphics:
Additional Comments
Improvment on the framerates again, great.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Debian GNU/Linux 8.x "Jessie" x86_64 | Jul 04 2015 | 1.7.46 | Yes | Yes | Gold | Wylda | ||
Show | Ubuntu 11.10 "Oneiric" amd64 (+ variants like Kubuntu) | Jan 15 2012 | 1.3.36 | Yes | Yes | Gold | Stinger | ||
Show | Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu) | Jun 12 2010 | 1.2-rc3 | Yes | Yes | Silver | Stinger | ||
Show | Debian GNU/Linux 6.x "Squeeze" | Jun 03 2010 | 1.2-rc2 | Yes | Yes | Gold | an anonymous user | ||
Show | Ubuntu 9.10 "Karmic" amd64 (+ variants like Kubuntu) | Oct 04 2009 | 1.1.30 | Yes | Yes | Silver | Michael DePaulo |
Bug # | Description | Status | Resolution | Other apps affected |
7411 | GLSL shaders work badly with fglrx | CLOSED | INVALID | View |
7807 | 3dmark03 crashes:denormal float operand in 32-bit code (0x0042504a) | CLOSED | FIXED | View |
8764 | Unhandled exception: unimplemented function hal.dll.HalGetBusData called in 32-bit code (0x7b840a99). | CLOSED | DUPLICATE | View |
20296 | Multiple apps crash due missing support for COM dll surrogate, dllhost.exe (League of Legends 08_18_2009_04, 3Dmark03, 3Dmark05, 3Dmark06) | NEW | View | |
20394 | 3DMark 2000, 2001, 2003 - wrong size of loading window | NEW | View | |
22392 | 3dmark03, 3dmark06 crash on startup when trying to get system info (Wine lacks support for COM dll surrogate, dllhost.exe) | CLOSED | DUPLICATE | View |
34166 | Fullscreen flickering on Mac | RESOLVED | NOTOURBUG | View |
36540 | 3dmark 2003 needs msvcp70.dll.?begin@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE?AV?$_Ptrit@DHPADAADPADAAD@2@XZ | CLOSED | FIXED | View |
36547 | 3DMark 2003 installer has no taskbar/Alt Tab representation | UNCONFIRMED | View | |
36697 | 64-bit InstallShield engine COM server 'ISBEW64.exe' occasionally crashes on OLE teardown (32-bit InstallShield based installers in 64-bit WINEPREFIX) | NEW | View | |
36715 | 3dmark 2003 needs msvcp70.dll.??8std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z | CLOSED | FIXED | View |
38326 | 3DMark03: Could not find vertex shader attribute 'vs_in1' | CLOSED | DUPLICATE | View |
In order to run 3DMark 2003 in new Wine releases you have to
1) Download and install 3DMark03_v360_1901.exe from the official website.
2) run winecfg and set "msvcp70" to "native" in the "Libraries" tab.
3) run
$ wine uninstaller
and uninstall Futuremark System Info.
4) Download Futuremark SystemInfo 4.28 and install it in wine this way:
$ wine start Futuremark_SystemInfo_v428_installer.msi
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Wine Taster on Tuesday January 17th 2017, 15:43
Can't see any difference on wine 2.0rc5.
by Wintch on Monday April 25th 2011, 7:24
by Alexandru Guzu on Sunday March 9th 2008, 1:20
I am using a laptop with Intel Integrated graphics, and in Windows both 3DMark 2003 and Doom 3 Demo run.
I'm pretty sure there is a problem with the DirectX implementation on my system.
P.S. Quake 3 Demo worked well. I am using Ubunti 7.10, and glxinfo says I have Direct Rendering
by Michael DePaulo on Friday March 28th 2008, 17:27
by Alexandru Guzu on Monday March 31st 2008, 8:04
When I'll get a chance I will try 3D Mark 03 again on a computer with ATI or nVidia card. But until then. I'm gonna have to be happy with your answer.
Thanks.
by Eosie on Tuesday November 4th 2008, 8:17
by Stinger on Tuesday April 3rd 2007, 16:03
In plain English please , I'm not as experienced as most of you guys are.
by Adrian Wnuk on Wednesday April 4th 2007, 14:05
wiki.winehq.org/DirectX-Shaders
by Stinger on Wednesday April 4th 2007, 15:48
wiki.winehq.org/UsefulRegistryKeys
ubuntuforums.org/showpost.php?p=2386338&postcount=391
seems to do the trick , but now I'm having trouble with artifacts instead ?
Maybe my graphics card is to old FX5600 or the Nvidia driver ? but the framerates seems to be improving.