Hardware accelerated opengl (test with glxinfo | grep direct)
At least 256MB RAM (free -m) with swap, more without it.
Min. 1GB available disk space plus another 1.5G for download, extraction (df -h)
To use on pulseaudio distros like Fedora, install alsa-plugins-pulseaudio (64 bit computers will need the i686 version of this as well).
mkdir -p $HOME/.games/docs
winecfg (sound defaults to ALSA)
(try others if it doesn't work)
Firewall setup: Forward UDP port 9000
Asheron's Call came out before the era when Plug 'n Play routers were commonplace. I have heard that some routers work out of the box, but mine had to be set up manually.
If the network is behind a firewall or router, use Firefox to browse to the gateway router's configuration page. (Use the route command to learn the address of the router's default gateway.)
Look around for something like Virtual Server, Port Forwarding or NAT where traffic can be forwarded.
Forward inbound UDP traffic on port 9000 to the game computer's IP address, as reported by ifconfig.
If installing more than 1 client on a LAN:
Copy the .games folder to each client.
Edit the $HOME/.games/docs/Asheron's\ Call/UserPreferences.ini
Change UserSpecifiedPort to (example, 9000 for first client, 9001 for second client, etc.)
Open the above port on the firewall of each computer (iptables).
Go to your router's configuration page.
Forward traffic on that port to the computer you just set up.
Run winecfg and change My Documents folder (recommended).
Click on Desktop Integration tab
Under Folder, click on My Documents
Change link to $HOME/.games/docs
Full screen mode update: Proprietary video drivers like nVidia still need matching modes in xorg.conf (e.g. put in a line for 1024x768 and 800x600) because they use the old way of doing things and do not support the new kernel mode switching (KMS) that all the free video drivers use these days to switch fullscreen modes. "If xorg.conf has the mode, the game might even load."
If editing xorg.conf is out of the question, just launch the game in a window:
wine explorer /desktop=ac,1024x768 aclauncher.exe
or edit $HOME/.games/docs/Asheron's\ Call/UserPreferences.ini and set FullScreen=False
Some wine versions may encounter an encryption error during patch. Run it again.
Known bugs (not wine-specific):
When you map any of the keys UIOJK using custom keybindings the game will fail to load your custom keymap after that. You'll have to delete $HOME/.games/docs/Asheron's\ Call/acclient.keymap and start over re-defining your keys.
Sometimes when you perform two actions at once (i.e. turning and casting) you will get stuck performing the action, (you will get stuck spinning around). To fix this, cast a spell, drink a potion or perform some other action.
If you enjoy playing your games on Linux, consider contributing to the wine project.
Report problems: Attach logs of debug output to Bugzilla. Do NOT post them here.
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Ash on Wednesday June 10th 2015, 2:27
"While loading (Portal Space), there are times where the portal
animation 100% freezes until loading is finished"
"Also certain resolutions cause all armor and such to turn white
until you unequip and requip an item (depending on your
resolution, does not happen at lower resolutions)"
I get both these use cases on my Windows 7 set-up, so don't think this is specific to running on Wine :-)