Installer ran like it should from the CD.
Single player was tested and works. Changing settings such as screen resolution worked flawlessly as well.
What does not
What was not tested
It was tested with and without the 1.01.0011 patch.
The patch installer hangs after it finishes, just kill it after it finishes. Install this first before the wide screen patch if desired.
The game detected the CD in the drive and ran without a problem before patching. The update removes the CD check.
There is a very slight slowdown for no more than a second after the main menu closes in game.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Linux Mint 18.2 "Sonya" x86_64||Oct 02 2017||2.17-staging||Yes||Yes||No||Platinum||Cory Johnson|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Gold||Unifying Theory|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Bronze||Unifying Theory|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||Sep 11 2009||1.1.29||N/A||Yes||Silver||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Jun 15 2009||1.1.23||Yes||Yes||Bronze||Unifying Theory|
Do not start the installer using Un*x paths (e.g. wine /media/cdrom0/Setup.exe). These won't work because of bug 7663.
Do not use Setup.exe, since it may produce segfault due to bug 7785. Neither use Autoplay.exe, since it just relies on Setup.exe.
For now, the only right way to start the installer is:
wine 'd:\_dxinst.exe' ' -wd d:'
Again, when starting the game make sure the path is in win32 form. Additionally, if you have a multi-core CPU, use schedtool to work
around thread unsafety issues. The complete command would be:
schedtool -a 0x1 -e wine 'c:\Program Files\Liquid Entertainment\War of the Ring(tm)\Rings.exe'