Installation; loading the game; graphics (except text); sound.
What does not
The menu text. None of the text on the menus is displayed, making the game unplayable even though everything else displays properly (unless you have the menus memorized). See bug 16025
What was not tested
I was not able to test gameplay. I did not apply the patch.
Tested using intel 915 graphics card. At first I had issues with models not being displayed properly (large black areas) but in winecfg I selected "vertex shader support: hardware" and selected "allow pixel shader."
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 18.2 "Sonya" x86_64||Oct 02 2017||2.17-staging||Yes||Yes||No||Platinum||Cory Johnson|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Gold||Unifying Theory|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Bronze||Unifying Theory|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||Sep 11 2009||1.1.29||N/A||Yes||Silver||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Jun 15 2009||1.1.23||Yes||Yes||Bronze||Unifying Theory|
Do not start the installer using Un*x paths (e.g. wine /media/cdrom0/Setup.exe). These won't work because of bug 7663.
Do not use Setup.exe, since it may produce segfault due to bug 7785. Neither use Autoplay.exe, since it just relies on Setup.exe.
For now, the only right way to start the installer is:
wine 'd:\_dxinst.exe' ' -wd d:'
Again, when starting the game make sure the path is in win32 form. Additionally, if you have a multi-core CPU, use schedtool to work
around thread unsafety issues. The complete command would be:
schedtool -a 0x1 -e wine 'c:\Program Files\Liquid Entertainment\War of the Ring(tm)\Rings.exe'