Installation, startup, single player skirmish, and all the graphics. Sound works during the opening cutscene although it is choppy.
What does not
Sound doesn't work in either the menu or during gameplay. It's always got to be something, right?
It's a little slow too, but that's probably just because of my graphics chip.
What was not tested
Campaigns, multiplayer, all units
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 18.2 "Sonya" x86_64||Oct 02 2017||2.17-staging||Yes||Yes||No||Platinum||Cory Johnson|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Gold||Unifying Theory|
|Current||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Jun 22 2011||1.3.21||Yes||Yes||Bronze||Unifying Theory|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||Sep 11 2009||1.1.29||N/A||Yes||Silver||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Jun 15 2009||1.1.23||Yes||Yes||Bronze||Unifying Theory|
Do not start the installer using Un*x paths (e.g. wine /media/cdrom0/Setup.exe). These won't work because of bug 7663.
Do not use Setup.exe, since it may produce segfault due to bug 7785. Neither use Autoplay.exe, since it just relies on Setup.exe.
For now, the only right way to start the installer is:
wine 'd:\_dxinst.exe' ' -wd d:'
Again, when starting the game make sure the path is in win32 form. Additionally, if you have a multi-core CPU, use schedtool to work
around thread unsafety issues. The complete command would be:
schedtool -a 0x1 -e wine 'c:\Program Files\Liquid Entertainment\War of the Ring(tm)\Rings.exe'