What does not
What was not tested
It seems that game was shuting down because of dsound implementation (successfully passing d3d initialization)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Slackware64 -current||May 11 2016||1.9.9||N/A||Yes||Silver||Lunknown|
|Show||Arch Linux x86_64||Feb 14 2015||1.7.36||Yes||Yes||Silver||Marcel Hasler|
|Show||Arch Linux x86_64||Jan 26 2012||1.3.37||Yes||Yes||Silver||Marcel Hasler|
|Show||Gentoo Linux x86_64||May 10 2011||1.3.18||Yes||No||Garbage||Myk Taylor|
|Show||Linux Mint 8 "Helena"||May 10 2010||1.1.43||Yes||No||Garbage||Christoffer|
|Bug #||Description||Status||Resolution||Other apps affected|
|9127||Multiple games fail to play intro videos/movies (quartz MPEG splitter: MPEG-1 system streams not supported)||NEW||View|
|32942||Metal Gear Solid 2 Substance Internal errors||UNCONFIRMED||View|
|35478||Multiple applications and games need dsdmo.dll (DirectSound Effects)||STAGED||View|
Ideally, if your 32bit wine is compiled with gstreamer and you have 32bit gstreamer installed along with its ffmpeg/libav plugin, the in-game video should work.
But if even in that case you get a black screen instead, try getting Windows XP's quartz.dll, run 'wine regsvr32 quartz.dll' and add override for it.