Application Details:
Version: | 1.18f |
License: | Retail |
URL: | |
Votes: | 0 |
Latest Rating: | Bronze |
Latest Wine Version Tested: | 1.0-rc1 |
Maintainers: About Maintainership
What works
Everything: the game installs and, after applied the 1.18 patch and a no-cd crack, the game works almost flawlessly.
What does not
As it does in Cedega, the game mouse pointer is not visible when accessing the journal or using the backpack: however, in Wine the X mouse pointer is still visible, and so it can used to access those otherwise unuusable features. Besides, the objects descriptions are invisible as well.
Workarounds
What was not tested
Playing through the whole game.
Hardware tested
Graphics:
Additional Comments
As suggested on the Cedega Game Wiki, "If you are experiencing black text and black toolbelt/backpack textures, change Options.ini setting MultiPassChromakey to 0"
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Debian GNU/Linux 5.x "Lenny" | May 23 2008 | 1.0-rc1 | Yes | Yes | Bronze | Simon W. | ||
Current | Fedora 7 | Aug 20 2007 | 0.9.42. | Yes | Yes | Silver | Lorenzo | ||
Show | Ubuntu 7.04 "Feisty" amd64 (+ variants like Kubuntu) | Aug 06 2007 | 0.9.42. | Yes | Yes | Bronze | an anonymous user | ||
Show | Ubuntu 7.04 "Feisty" i386 (+ variants like Kubuntu) | Apr 01 2007 | 0.9.33. | Yes | No | Garbage | an anonymous user |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by yog on Friday September 2nd 2011, 8:11
void set_window_cursor( Window window, HCURSOR handle )
{
/*
...
*/
return;
}
you have your X pointer visible all the time..
by yog on Friday September 2nd 2011, 8:34
i suspect it is highly possible that it's kind of useless now with the rest commented out, function being void and all but well it's early morning and all (15:20) it's not possible to be cerrtain of anything yet.
by Henry on Thursday May 15th 2008, 19:24
it has been running very well and fast at new 1.0-rc1 (with MultiPassChromakey=0),
w/o the slowdowns of previous versions,
tho the mouse is still invisible at inventory, journal etc.
I also tryed unsuccessfuly the wine/hacks.git version. To try it, issue this command (you gotta have "git" installed...):
git clone repo.or.cz/wine/hacks.git wine-hack
So I hacked the mouse xD,
tho it is still a very "ugly" workaround...
but less annoying than not being able to see the mouse (if there had just a tiny picture to the mouse, it would be great, just 2 dots, one white and one black).
And it is so simple that I will just say here how to do:
1-compile your wine and install it
2-cd to your wine compiled source at
cd .../wine-1.0-rc1/dlls/winex11.drv
cp mouse.c mouse.c.bkp
cp winex11.drv.so winex11.drv.so.bkp
kwrite mouse.c
3-edit this mouse.c file by adding "if(!lpCursor)return;" just after the "{" like this:
...
void X11DRV_SetCursor( CURSORICONINFO *lpCursor )
{
if(!lpCursor)return;
...
4-save mouse.c file and close kwrite (with this code, you just prevented mouse pointer picture/image from being unset/cleared).
5-compile just this current path of wine
make
6-copy the file "winex11.drv.so" that has just been created, to your installed wine path at .../lib/wine/winex11.drv.so
6.1-you can backup that installed library also just cd to that path and
cp winex11.drv.so winex11.drv.so.bkp
7-thats it. run wine and see that ugly but usefull mouse xD
Be aware that all steps of all applications will "suffer" of the never hidden mouse "feature", even at intro movies etc...
To disable it just restore you backup library file.
by Henry on Thursday May 15th 2008, 19:33
git clone git:// repo.or.cz/wine/hacks.git wine-hack
by Rixa on Sunday August 3rd 2008, 3:38