Wizardry 8

RPG with a 1st person view which can either use OpenGL and DirectX. It does work in OpenGL, however, there is a check for a debugger which gets triggered by Wine. With a crack patch and a small patch on the wine sources I was able to play the game flawlessly.

Application Details:

Version: 1.0
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.2.2

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works


What does not



What was not tested


Hardware tested


  • GPU:
  • Driver:

Additional Comments

I have copied mfc42.dll (don't forget override in wine) and installed Visual C++ libaries with winetricks. In 3Dsetup I have choosed Dx7. I have set up wine to emulate virtual desktop, because the video on the start changed the resolution and messed up conky on my desktop. It works like in Windows. PS.: sorry about my english

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 11.04 "Natty" i386 (+ variants like Kubuntu)Jul 28 20111.2.2Yes Yes NoGoldan anonymous user 
ShowSUSE 10.0Jan 12 20060.9.5.Yes Yes NoGoldan anonymous user 
ShowGentoo LinuxNov 19 20050.9.1.Yes Yes NoGarbagean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

mouse problems in freesbd
by zsolty_szasz on Monday December 17th 2007, 10:40
I am using wine-0.9.48. I have a problem with the wizardry_8_demo. I have mouse problems in the game, the mouse is friezed after a while, and I get back the control over it only if I press the numlock key on my keyboard or when I press the mouse scroll button. I wander how can this be fixed.
loading saved game bug workaround
by Ilya Platonov on Thursday December 15th 2005, 3:17
As the game loading in game is broken in current in current wine version (0.9.3) you can fix it by using native msvcrt.dll. You need to put native dll into wine system directory(~/.wine/drive_c/windows/system32/) and then run game with "WINEDLLOVERRIDES="msvcrt=n" wine
Load Problem
by Ilya Platonov on Tuesday December 6th 2005, 6:05
I was able to run this game with 0.9.2 version in OpenGL mode. Still I have very strange problem with it. When I save game its going well, so I can see my .sav file in save directory, but when I choose Load game in menu I get strange "load game names" in list on the screen. For example if game was named "1" I get "1AV" and, if I am using "1AV" I get "AAvA". When I am trying to delete this game I get that I cannot do it, when I am trying to load it game is falling.

For me looks like bug in filesystem handling or may be in memory operations.

Still can play this game using my vmware in Software mode, but it is too slow.
[HOWTO] get Wizardry 8 running under wine
by Myckel Habets on Wednesday March 2nd 2005, 14:09
Tested under wine-20050111.

1) Mount the first cd and execute the setup program.
2) If the installation is around 50% the setup program asks for the 2nd disk.
2a) open a new console. unmount the cdrom and eject it.
2b) insert disc 2 and mount it.
2c) click in the setup program to continue installing.
3) After installation get the MFC42.DLL from
4) Unpack the DLL and place it in your fake_windows system directory.
5) insert and mount the 3rd cdrom. Launch the game from the programs
directory in your fake_windows.
6) First you get a configure screen. Set rendering to OpenGL. And adjust
the other settings to your wishes (sound: use DirectX software emulation).
7) The configure program crashed here, so I had to restart the game, just
like I did before. Now you can play the game. Have fun.

I played the game for some hours. I didn't encounter any problems under wine and it ran smoothly.
RE: [HOWTO] get Wizardry 8 running under wine
by Gianfranco Berardi on Tuesday May 17th 2005, 2:17
I just tried it, but when I run Wiz8.EXE, I get a message about needing to unload a debugger. The best I can figure out is that the copy protection being used is preventing it from running. How did you get it running?
RE: [HOWTO] get Wizardry 8 running under wine
by Gianfranco Berardi on Wednesday May 18th 2005, 9:39
Using a fixed-exe/No-CD crack seems to let me play without a problem. It is unfortunate that a crack is needed to play a game legitimately.
RE: Got the demo working!!!
by Rudolf Kastl on Saturday September 18th 2004, 9:47
wrong forum ;)