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Eye of the Beholder

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The lords of the city of Waterdeep hire a team of adventurers to investigate an evil coming from beneath the city. The adventurers start in the city's sewer, whose entrance gets blocked by a collapse caused by Xanathar, the eponymous beholder. The team descends further beneath the city, going through Dwarf and Drow communities, to Xanathar's lair, where the final confrontation takes place. Many players felt disappointed with the game ending, which is considered by many to be one of the worst game endings ever. Once the eponymous beholder was killed, the player would be treated to a small blue window describing that the beholder was killed and that the adventurers ventured into the surface where they were treated as heroes. Nothing else is mentioned in the ending and there were no accompanying graphics. This was changed in the later released Amiga version, which featured an animated ending.

Application Details:

Version: [Original]
License: Retail
URL:  
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 1.3.14

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Test Results

Old test results
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Selected Test Results

What works

Nothing :(

What does not

Install or gameplay. Installation hangs with the following console output:

Warning: unprotecting memory to allow real-mode calls.
NULL pointer accesses will no longer be caught.
fixme:int:DOSVM_PIC_ioport_out Unrecognized PIC command 0a

Workarounds

What was not tested

Will test this using DOSBOX, as this is an old DOS games. The above listed error seems to point that out as well.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowFreeBSD 8.1Feb 25 20111.3.14N/A Yes Goldan anonymous user 
CurrentUbuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)Apr 12 20070.9.34.No Not installable GarbageMike Bronner 

Known Bugs

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HowTo / Notes

NOTE
Please note that this is a DOS game that doesn't necessarily need windows to run. It did run under Windows 3.x, 95, and 98, though (if I recall correctly).

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