The progam does load up fine, and seems to generally function until you load up a new file or an existing map.
On further testing;
I was able to get the 3D window to work for about 2 seconds before the program crashed; this was reliant upon running the program with Independant Window Configurations turned on, and maximizing a single window in 3D Textured mode. It did allow me to rotate the camera around for a moment. I verified this by loading up a map file that came with the SDK, and it looked correct until the program crashed.
What does not
Viewport display. Seems to have a number of Child Window bugs. 3D viewports display black; if you minimize or maximize them, they sometimes bug out and the base editor window will receive the child window's scrollbars.
What was not tested
Any viewport editing.
Likely a child window or opengl issue as discussed in bugzilla.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Antergos x86_64||Nov 02 2017||2.20||N/A||Yes||No||Platinum||Christopher|
|Show||Antergos x86_64||Oct 29 2017||2.19-staging||N/A||Yes||No||Garbage||Christopher|
|Show||Arch Linux x86_64||Oct 23 2016||1.8.4||Yes||Yes||Platinum||Luke|
|Show||Ubuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)||Apr 14 2016||1.6.2||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 13.04 "Raring" i386 (+ variants like Kubuntu)||Oct 09 2013||1.7.3||Yes||Yes||Silver||an anonymous user|