Starting Hammer from the Source SDK launcher, making maps, creating and loading prefabs.
What does not
Sometimes, the game doesn't launch after compiling. It might work the first few times I compile the map, but when it stops working once, it won't work again until I restart Hammer.
vrad.exe never runs when compiling. I don't know if it's because my map has no lights yet or if it's a problem.
What was not tested
Advanced features, making maps for games other than Portal.
I can't figure out how to make texture quality higher. It's probably just me being ignorant of some obvious slider, though.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Antergos x86_64||Nov 02 2017||2.20||N/A||Yes||No||Platinum||Christopher|
|Show||Antergos x86_64||Oct 29 2017||2.19-staging||N/A||Yes||No||Garbage||Christopher|
|Show||Arch Linux x86_64||Oct 23 2016||1.8.4||Yes||Yes||Platinum||Luke|
|Show||Ubuntu 15.10 "Wily" amd64 (+ variants like Kubuntu)||Apr 14 2016||1.6.2||Yes||Yes||Silver||an anonymous user|
|Show||Ubuntu 13.04 "Raring" i386 (+ variants like Kubuntu)||Oct 09 2013||1.7.3||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|1374||Worldcraft/hammer 3D view not visible||CLOSED||FIXED||View|
|2398||OpenGL is only used on top level windows so child windows get overdrawn||CLOSED||FIXED||View|
|11938||Valve Hammer Editor unusable: window mostly black||CLOSED||FIXED||View|