Heroes of Might and Magic III

This is the same pack as HOMAM3 Complete, but it comes from one Czech games magazine (G4U). It has also Czech translation and CD check. It comes on 2 CDs.

Application Details:

Version: G4U (Czech)
License: Retail
Votes: 0
Latest Rating: Silver
Latest Wine Version Tested: 1.2

Maintainers: About Maintainership

Link New maps

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Gameplay. Singleplayer. Multiplayer with native dlls, on one PC and over local network (Linux2Linux). Map editor. Campaign editor.

What does not

Some sound is missing (3DO intro at the beggining, sound of creatures regenerating during a combat, etc...), it crashes sometimes during the game with an error window, but there is an autosave. It hangs sometimes when trying to host a game over local network.


What was not tested

Campaign. Each map. Installation. Maltiplayer over the Internet.

Hardware tested


  • GPU:
  • Driver:

Additional Comments

You need a kernel >=2.6.34, if not, you'll have to disable sound (e.g. by disabling all sound plugins in winecfg).

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentUbuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)Jul 19 20101.2N/A Yes NoSilverMiroslav Hroncok 
ShowUbuntu 7.10 "Gutsy" i386 (+ variants like Kubuntu)Dec 28 20070.9.52.N/A Yes NoGoldMiroslav Hroncok 
ShowUbuntu 7.04 "Feisty" i386 (+ variants like Kubuntu)May 08 20070.9.36.Yes Yes NoSilverMiroslav Hroncok 

Known Bugs

Bug # Description Status Resolution Other apps affected
20380 Heroes of Might and Magic III hangs (not a Wine bug) CLOSED INVALID View

Show open bugs

HowTo / Notes


To get multiplayer working, you need native directplay dlls. The old howto had a link pointing to outdated directplay dlls which cause problems with wine and generally don't work as expected. However with the latest dplay from DirectX 9.0c multiplayer is (almost - see note for details) flawless.
In the wine wiki is described how to get native direct play dlls.
Personally I would recommend using winetricks directplay which installs dplay dlls and sets overwrite in winecfg, however you may choose do install manually those files in which case you need to:

  1. Place the following dplayx.dll, dpnet.dll, dpnhpast.dll, dpwockx.dll, dplaysvr.exe in your .wine/drive_c/windows/system32
  2. Set those files to overwrite (native, builtin) in winecfg

NOTES: The game always freezes when exiting a multiplayer game.
Sometimes when you host a TCP/IP game, no one is able to connect (any client trying receives an "IP address not found" error.) In this case just rehost and the problem will be gone.



You should click cancel when an overview with wrong DirectX is showen. Instalaltion program would ask you if you are sure. No you are not. Oh, you are on next Window (DirectX error ignored).

After installation, you need to ude NoCD fix, here.

Old .wine folder
There would be problem if you try to run it with .wine folder, that was created before Wine 0.9.51, if you want to keep you old .wine folder, but play this, there is a short guide, how to do so. It is Czech. How to create new bottle for Heroes 3.
NOTE: Heroes3HD and HD+

You can now play Heroes 3 in HD, utilizing the full size of your screen, thanks to Heroes3HD mod. It doesn't change anything gameplay wise.

With recent Wine releases, Wine prefixes are set to Windows 7. Currently, it causes rendering issues when HD or HD+ mod are installed.

Running winecfg and setting the Windows version to Windows XP solves the rendering issues.