Aliens Versus Predator 2

Full update from (retail or newer) to (the last one)

Application Details:

License: Retail
Votes: 9
Latest Rating: Gold
Latest Wine Version Tested: 4.0.2

Maintainers: About Maintainership

Free Download patch

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

installer works, the update exe, game loads up to menu

What does not

no textures in menu for 3d items, crashes out when loading a campaine


What was not tested

network game. the game

Hardware tested


  • GPU:
  • Driver:

Additional Comments

need to be run with a no-cdpatch, need to run with sound in hardware acceleration mode "Emulation" Unhandled exception: page fault on read access to 0x0000026c in 32-bit code (0x7e5d32c6). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7e5d32c6 ESP:7bdff1f4 EBP:7bdff3c0 EFLAGS:00210246( - 00 -RIZP1) EAX:00000000 EBX:7cee2f38 ECX:029bab48 EDX:01edff80 ESI:029bab48 EDI:ff000000 Stack dump: 0x7bdff1f4: 7ce92b9c 00000405 7cedee50 7bdff3a8 0x7bdff204: 00000001 7bdff2a8 7efc81bd 7efc10a1 0x7bdff214: 7efc4977 7efc4969 7efe4ef4 7bdff3b0 0x7bdff224: 7efc594c 7bdff2e4 ffffffff 7bdff308 0x7bdff234: 00001d78 7bdff378 7bdff288 7bdff274 0x7bdff244: 7bdff354 00000000 7bdff39c 7bdff2e4 Backtrace: =>1 0x7e5d32c6 glTexImage2D+0x266() in (0x7bdff3c0) 2 0x7ce92f19 in wined3d (+0x62f19) (0x7bdff410) 3 0x7cf178d2 in ddraw (+0x278d2) (0x7bdff450) 4 0x015e444d in (+0x1444d) (0x7bdff514) 5 0x00000000 (0x00000000) 0x7e5d32c6 glTexImage2D+0x266 in jmp *0x26c(%eax) Modules: Module Address Debug info Name (88 modules) PE 350000- 3be000 Deferred cres PE 400000- 4ef000 Deferred lithtech PE b40000- d45000 Deferred cshell PE 15d0000- 166e000 Export PE 2470000- 24c1000 Deferred binkw32 PE 10000000-10008000 Deferred ltmsg PE 21100000-2115e000 Deferred mss32 PE 26f00000-26f2a000 Deferred mp3dec.asi ELF 7bf00000-7bf03000 Deferred ELF 7c955000-7c974000 Deferred dmsynth \-PE 7c960000-7c974000 \ dmsynth ELF 7c974000-7c99a000 Deferred dmusic \-PE 7c980000-7c99a000 \ dmusic ELF 7cbbc000-7cc05000 Deferred dsound \-PE 7cbc0000-7cc05000 \ dsound ELF 7cc05000-7cc46000 Deferred dmime \-PE 7cc10000-7cc46000 \ dmime ELF 7cd92000-7ce0b000 Deferred ELF 7ce1e000-7cee4000 Export wined3d \-PE 7ce30000-7cee4000 \ wined3d ELF 7cee4000-7cf34000 Export ddraw \-PE 7cef0000-7cf34000 \ ddraw ELF 7d187000-7d19c000 Deferred midimap \-PE 7d190000-7d19c000 \ midimap ELF 7d19c000-7d1c2000 Deferred msacm32 \-PE 7d1a0000-7d1c2000 \ msacm32 ELF 7d456000-7d46e000 Deferred msacm32 \-PE 7d460000-7d46e000 \ msacm32 ELF 7d46e000-7d4aa000 Deferred wineoss \-PE 7d480000-7d4aa000 \ wineoss ELF 7d4aa000-7d4af000 Deferred ELF 7d4af000-7d4b8000 Deferred ELF 7d4b8000-7d4d5000 Deferred imm32 \-PE 7d4c0000-7d4d5000 \ imm32 ELF 7d4d5000-7d4dd000 Deferred ELF 7d4dd000-7d4e0000 Deferred ELF 7d4e7000-7d4f1000 Deferred ELF 7dbd6000-7e548000 Deferred ELF 7e548000-7e5dc000 Export ELF 7e5dc000-7e5e1000 Deferred ELF 7e5e1000-7e6ca000 Deferred ELF 7e6ca000-7e6d8000 Deferred ELF 7e6d8000-7e6dd000 Deferred ELF 7e6dd000-7e6f4000 Deferred ELF 7e6f4000-7e6fc000 Deferred ELF 7e6fc000-7e702000 Deferred ELF 7e70f000-7e79d000 Deferred winex11 \-PE 7e720000-7e79d000 \ winex11 ELF 7e7f7000-7e911000 Deferred ELF 7e911000-7e93b000 Deferred ELF 7e93b000-7e94d000 Deferred ELF 7e94d000-7e9b9000 Deferred ELF 7e9b9000-7e9e5000 Deferred ws2_32 \-PE 7e9c0000-7e9e5000 \ ws2_32 ELF 7e9e5000-7e9ff000 Deferred wsock32 \-PE 7e9f0000-7e9ff000 \ wsock32 ELF 7e9ff000-7ea11000 Deferred ELF 7ea11000-7ea2f000 Deferred iphlpapi \-PE 7ea20000-7ea2f000 \ iphlpapi ELF 7ea2f000-7ea84000 Deferred rpcrt4 \-PE 7ea40000-7ea84000 \ rpcrt4 ELF 7ea84000-7eb20000 Deferred ole32 \-PE 7ea90000-7eb20000 \ ole32 ELF 7eb20000-7eb56000 Deferred dinput \-PE 7eb30000-7eb56000 \ dinput ELF 7eb56000-7eb9b000 Deferred advapi32 \-PE 7eb60000-7eb9b000 \ advapi32 ELF 7eb9b000-7ec2f000 Deferred gdi32 \-PE 7ebb0000-7ec2f000 \ gdi32 ELF 7ec2f000-7ed6a000 Deferred user32 \-PE 7ec50000-7ed6a000 \ user32 ELF 7ed6a000-7edf8000 Deferred winmm \-PE 7ed80000-7edf8000 \ winmm ELF 7edf8000-7ee02000 Deferred ELF 7ee02000-7ee0c000 Deferred ELF 7ee0c000-7ee22000 Deferred ELF 7ee22000-7ef46000 Deferred kernel32 \-PE 7ee40000-7ef46000 \ kernel32 ELF 7ef46000-7ef6b000 Deferred ELF 7ef6b000-7f000000 Deferred ntdll \-PE 7ef80000-7f000000 \ ntdll ELF b7c70000-b7c72000 Deferred ELF b7c72000-b7c7a000 Deferred ELF b7c7b000-b7c7f000 Deferred ELF b7c7f000-b7d9a000 Deferred ELF b7d9a000-b7dec000 Deferred ELF b7ded000-b7df0000 Deferred ELF b7f11000-b7f2d000 Deferred Threads: process tid prio (all id:s are in hex) 00000016 (D) C:\Aliens vs. Predator 2\lithtech.exe 00000027 0

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
ShowUbuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)Sep 23 20194.0.2Yes Yes YesGoldDadu042 
ShowUbuntu 17.10 "Artful" i386 (+variants like Kubuntu)Nov 12 20172.20-stagingYes Yes YesGoldMike 
ShowUbuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)Oct 01 20151.7.48Yes Yes Silveran anonymous user 
ShowGentoo Linux x86_64Oct 23 20131.7.0Yes No GarbagePlüss Roland 
ShowArch Linux x86_64Mar 07 20131.5.25Yes Yes BronzeSerge Hooge 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Making mouse work better
Original Idea by Pac Shady, tested on 1.1.7
    • Set the mouse smoothness to maximum
    • Turn on virtual desktop
    • Run wine with WINEDEBUG=-all

    Additionally you can try:

    • Install dx9 (not necessary at the moment, but still you can try)
    • Set maximum possible for you screen resolution or set 640x480. Depends on perfomance.
    That makes the mouse movement work in all directions quite good, but mouselook speed on X axis is different from Y axis. On wide and opened areas which really consume performance, this bug gives the biggest effect.
    Internet Multiplayer
    Since Sierra shut down master-servers, you will be unable to get internet multiplayer working (connect to any internet server) without applying a community .rez-file patch. Patch is still in heavy development (available on LithFAQ), so you should not reply about failures with online gameplay.