Story : There was a discovery that Planet X had massive gold deposits under the surface. Like the thousands of others that arrived here last month, you've set up a small bunker and are preparing to make a fortune for yourself. However, contrary to reports, there's more under the crust of Planet X than gold and dirt (and the occasional man-eating mutant space mole). You'll soon find yourself spearheading the attack against the massive Artificial Intelligence that's duty is to protect the planet (and its secrets) from intruders like yourself. The attack will take you from the surface of Planet X to the AI's heavily fortified base on the moon.
Taken from: http://www.datarealms.com/forum/viewtopic.php?t=1956
Playing the game.
What does not
When you run it in windowed mode (when you first install and start Cortex Command it runs in a window) the terminal spits out errors and the game is unplayable because the game runs really slow and sound is weird.
BUT when you choose to run it in fullscreen the game runs as it should in windows. :D No problems at all with gameplay and menus.
How ever some times the sound has "cracks" in them. But it's not really noticeable.
What was not tested
Playing more than one player.
This didn't start at all before .37 GJ wine team :) PS: BE SURE TO PLAY IN FULLSCREEN!
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Jul 27 2010||1.2||Yes||Yes||Gold||joe|
|Show||Gentoo Linux x86_64||Aug 27 2007||0.9.44.||Yes||Yes||Platinum||Sebastian|
|Show||Arch Linux||Jun 04 2007||0.9.38.||N/A||Yes||Gold||an anonymous user|
|Current||Gentoo Linux x86_64||May 29 2007||0.9.37.||Yes||Yes||Gold||Sebastian|
To get the game to run smoothly you need to run it in fullscreen. If you don't want to go though the pain of selecting it ingame you can edit the "Settings.ini" file in the "Base.rte" folder.
Just change "Fullscreen = 0" to "Fullscreen = 1". (OR press Alt+Enter as the game starts)
Seems like running the game with ALSA creates some problems. Setting the sound to OSS and DirectSound to driver emulation and HW acceleration to emulation too seems to solve most problems.