Myth II version 1.6 is a bugfix & enhancement update, correcting some annoying errors that slipped through the testing in 1.5.1 and adding a few new features and some modernization of the engine. 1.6 plays almost identical to 1.5.1. In fact it has a 1.5.1 compatibility mode, which is used when a 1.5.1 player is in a multiplayer game.
Version 1.6 is the first release to have native OS X Universal app along with OS X native map making tools.
The most significant changes are a modernization of the windows graphics code to allow Myth to be displayed in a window along with an option to share the CPU with other tasks when used under OS X or Windows, Myth also renders the screen at the FPS doing displayed rather then the internal 30 FPS cap in previous versions.
Solo campaign and multi-player, full screen Myth 1.6 (in full screen wine and in virtual desktop)
What does not
the windowed version of Myth 1.6
What was not tested
direct x rendering or software (since there is an openGL option)
used PlayOnLinux, with wine prefix, version 1.1.7, nvidia driver
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Aug 24 2009||1.1.28||Yes||No||Garbage||Daniel de Souza Telles|
|Current||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Oct 31 2008||1.1.7||Yes||Yes||Silver||costas|
|Show||Slackware 12.1||Sep 03 2008||1.1.3||Yes||No||Garbage||Jordan L|
|Show||Debian GNU/Linux 4.x "Etch"||Oct 06 2007||0.9.46.||Yes||Yes||Platinum||Chris W|
|Show||Gentoo Linux||May 30 2007||0.9.37.||Yes||Yes||Platinum||Aniruddha|