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Star Trek: Deep Space Nine - The Fallen

Official patch for the original CD version

Application Details:

Version: 1.12
License: Retail
URL: http://www.ds9thefallen.com
Votes: 0
Latest Rating: Gold
Latest Wine Version Tested: 6.7

Maintainers: About Maintainership

Free Download Get the demo of www.startrek.com

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Almost everything

What does not

Did not recognize Direct3D or OpenGL.

Workarounds

Used 32bit winprefix (maybe not necessary)

Manually edited ds9.ini and changed to the following:  GameRenderDevice=D3DDrv.D3DRenderDevice (can be changed to OpenGLDrv.OpenGLRenderDevice or other if a wrapper such as dgvoodoo2 are installed).

What was not tested

Game to the end.

Hardware tested

Graphics:

  • GPU: AMD
  • Driver: open source

Additional Comments

If changing resolution in the menu of the game it may crash. Just restart.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentManjaro LinuxMay 15 20216.7Yes Yes YesGoldOdisej 
ShowGentoo Linux x86_64Mar 25 20121.5.0Yes Yes PlatinumMaquis196 
ShowGentoo Linux x86_64Aug 27 20111.3.26Yes Yes GoldMaquis196 
ShowGentoo Linux x86_64Apr 03 20111.3.15Yes Yes GoldMaquis196 
ShowUbuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)Jun 03 20101.2-rc2Yes Yes PlatinumPatrick Vijgeboom 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs

HowTo / Notes

Important things to note

1. You may need no-cd fix for this game, please check usual sources for one

2. I had to change sample rate to 22050 for sound to work properly, please let me know if you didn't have to.

3a. When you first load game and it asks you to select your graphics driver; you need to select unofficial button and then OpenGL. The game might be playable in software mode but Direct3D crashes the game as soon as the engine starts and I have no desire to get it working on that mode when GL works perfectly. 

3b. Recent versions of Wine don't show renderers, so you can edit the ds9.ini file, look for the line that has GameRenderDevice= and set it to either 'D3DDrv.D3DRenderDevice' or 'OpenGLDrv.OpenGLRenderDevice'

Comments

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