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Z: Steel Soldiers (Z2)

Patch 1.42 beta. you need also an nonCD-Patch.

Application Details:

Version: 1.4
License: Retail
URL: http://www.bitmap-brothers.co....
Votes: 0
Latest Rating: Bronze
Latest Wine Version Tested: 1.1.3

Maintainers: About Maintainership

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Free Download Patch 1.42 Beta (=last Patch available)

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

  • Installation
  • Applying Patch 1.41
  • No-CD crack needed, game starts fine then
  • Profiler works perfectly: Every single option can be enabled (shadows etc etc) and the game runs on 100fps in the profiler, looking great!
  • Introduction Movies (Logo's)
  • Menu (including using the mouse)
  • Gameplay

What does not

  • Movies that are displayed during the campaign. They look garbled up. Very colorshifted (blue/purple).
  • All Exit menu's make the game hang: Mouse doesn't work in the menu: so you cannot click cancel or anything like that. That's in the main menu, but also during gameplay if you want to quit or restart the level/game.
  • Skipping movies doesn't work, somehow the game doesn't register hitting enter/spacebar, while on windows it does, and while ingame it normally responds to keyboard input.
  • Using your mouse to hover over the map ingame is very slow, but using keyboard arrows is very fast. Even when set on highest speed, it's still slow with mouse.
  • Can't select correct resolution: 1280x1024 is not available, but only 1280x960, which is strange and forces me to run the game in a window and with 1024x768.
Errors displayed in console during game startup/run are:

  • fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
  • fixme:win:EnumDisplayDevicesW ((null),0,0x32e388,0x00000000), stub!
  • fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
  • fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
  • err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
  • fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
  • err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet

Workarounds

What was not tested

Multiplay, extensive gameplay: winning/loosing a game / progressing to next level.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
CurrentopenSUSE 11.0Aug 23 20081.1.3Yes Yes NoBronzePeter de Kraker 
ShowDebian GNU/Linux Unstable "Sid"Nov 30 -00010.9.40.Yes Yes NoBronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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