What works
-
Installation
- Applying Patch 1.41
- No-CD crack needed, game starts fine then
- Profiler works perfectly: Every single option can be enabled (shadows etc etc) and the game runs on 100fps in the profiler, looking great!
- Introduction Movies (Logo's)
- Menu (including using the mouse)
- Gameplay
What does not
- Movies that are displayed during the campaign. They look garbled up. Very colorshifted (blue/purple).
- All Exit menu's make the game hang: Mouse doesn't work in the menu: so you cannot click cancel or anything like that. That's in the main menu, but also during gameplay if you want to quit or restart the level/game.
- Skipping movies doesn't work, somehow the game doesn't register hitting enter/spacebar, while on windows it does, and while ingame it normally responds to keyboard input.
- Using your mouse to hover over the map ingame is very slow, but using keyboard arrows is very fast. Even when set on highest speed, it's still slow with mouse.
- Can't select correct resolution: 1280x1024 is not available, but only 1280x960, which is strange and forces me to run the game in a window and with 1024x768.
Errors displayed in console during game startup/run are:
- fixme:thread:NtQueryInformationThread Cannot get kerneltime or usertime of other threads
- fixme:win:EnumDisplayDevicesW ((null),0,0x32e388,0x00000000), stub!
- fixme:xrandr:X11DRV_XRandR_SetCurrentMode Cannot change screen BPP from 32 to 16
- fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
- err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet
- fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
- err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
Workarounds
What was not tested
Multiplay, extensive gameplay: winning/loosing a game / progressing to next level.
Hardware tested
Graphics:
Additional Comments
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