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Category: Main Games Game Tools EasyUO 1.50 [Build xxx]

EasyUO

Application Details:

Version: 1.50 [Build xxx]
License: Free to use
URL: http://www.easyuo.com/
Votes: 3
Latest Rating: Silver
Latest Wine Version Tested: 1.1.26

Maintainers: About Maintainership

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Almost everything

What does not

menu HideEUO is buggy, and when it works (Closing the euo window) it cannot be reopened.

OnHotKey function works only if the easyuo window is focused.

Workarounds

What was not tested

impossible to say, euo has so many uses!

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowSlackware 13.0Oct 17 20091.1.26Yes Yes NoSilverOlivier Diotte 
ShowUbuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)Jul 30 20081.1.2Yes Yes NoSilverOlivier Diotte 
ShowGentoo LinuxJan 08 20080.9.52.Yes Yes NoSilveran anonymous user 
ShowGentoo LinuxJul 11 20070.9.40.N/A Yes NoSilveran anonymous user 
CurrentGentoo LinuxJul 31 20070.9.39.N/A Yes NoGoldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
5623 GetAsyncKeyState wrong if querying process doesn't have focus CLOSED FIXED View
7874 OnHotHey function in EasyUO doesn't work CLOSED DUPLICATE View
12620 Minimize to tray broken - NoteTab CLOSED FIXED View

Show open bugs

HowTo / Notes

EasyUO window reduced to 5x5 pixels window

As of wine-1.1.30, EasyUO window resizes to a 5x5 (or so) pixels square, making it impossible to even click the 'File' menu.

Here's a way around it (tested on Xfce):

Click the EasyUO slot in the taskbar (to reduce it) and open it again, it is now a 5x5 unusable window.

Now, reduce the window behind it (or open and reduce one) by clicking their slot in the taskbar, then triple-click the EasyUO slot in the taskbar.

EasyUO should now be back to its normal size.

Test script

Here is the test script one can use to test most of EasyUO commands:

;1 for event sysMessage, 2 for msg, 3 for display Ok
set %outputMethod 3 ;Default: 3

;paranoid tests related (tests EUO arithmetic,
;setting variables, etc.):
;=======================
set %paranoidTests #FALSE ;Default: #FALSE

;skill commands related:
;=======================
set %testSkillCmd #TRUE ;Default: #TRUE

set %SKILL_TO_USE HIDI ;Default: HIDI (hiding)
;See http://wiki.easyuo.com/index.php/ChooseSkill
;For a short skill names list

;GUI commands related:
;=====================
set %testGUICmd #TRUE ;Default: #TRUE

;Obsolete commands related:
;==========================
set %obsolteTests #FALSE ;Default: #FALSE
;Only meaningful if %obsoleteTests is #TRUE
set %playCD #FALSE

;Only meaningful if %playCD is true
set %CD_Drive D:

;End of configuration
;====================

if ( %paranoidTests )
{
 goSub paranoidTests
}

if ( %obsoleteTests )
{
 goSub obsoleteTests
}

goSub normalTests

goSub testGUI

sub output
 nameSpace push
 nameSpace local subOutput
 set !method %outputMethod

 set !msg
 for !i 1 %0
 {
  set !msg !msg , #SPC , % . !i
 }

 if ( !method = 1 )
 {
  event sysMessage !msg
 }
 else
 {
  if ( !method = 2 )
  {
   msg !msg , $
  }
  else
  {
   if ( !method = 3 )
   {
    display Ok !msg
   }
  }
 }

 nameSpace clear
 nameSpace pop
 return

sub paranoidTests
 nameSpace push
 nameSpace local subParanoidTests

 goSub output "Testing set command..."
 set !a 1
 goSub output "This should output 1:" , !a

 goSub output "If this outputs on one lin"
   +"e, the concatenation operator works"

 goSub output "Testing basic arithmetic..."
 goSub output "1+2=" , ( 1 + 2 ) , "2*3=" ,
   + ( 2 * 3 ) , "4/2=" , ( 4 / 2 ) , "5-7=" ,
   + ( 5 -7 ) , "ABS(-4)=" , ( ABS ( -4 ) )

 goSub output "Testing for command..."
 for !i 1 25
 {
  ;Dummy
 }
 goSub output "This should output 25:" , !i

 ;To be filled...
 ;repeat-until
 ;while
 ;pause
 ;if (+ else)
 ;goTo
 ;continue

 ;goSub (Well, we're in one...)
 ;halt-stop-exit (NVM testable in a script though)

 nameSpace clear
 nameSpace pop
 return

sub obsoleteTests
 nameSpace push
 nameSpace local subObsoleteTests

 set !a SET
 goSub output "Testing delVar... SET=" , !a
 deleteVar !a
 goSub output "This should output N/A:" , !a

 ;goSub output "Testing initEvents..."
 ;I don't know how to test for this one

 if ( %playCD )
 {
  goSub output "Testing playCD..."
  playCD %CD_Drive

  goSub output "Stopping CD play..."
  stopCD
 }

 nameSpace clear
 nameSpace pop
 return

sub normalTests
 nameSpace push
 nameSpace local subNormalTests
 set !b_error #FALSE

 if ( %testSkillCmd )
 {
  goSub testSkill %SKILL_TO_USE
 }

 goSub output "Warping mouse to 5,5"
 click 5 5 mc
 set %mouseTest ( #cursorX <> 5 || #cursorY <> 5 )

 goSub output "saving pixel at 10,15"
 savePix 10 15 1
 set !pixel #pixCol

 set %pixelTests #FALSE
 cmpPix 1 t
 {
  set !pixelTests #TRUE
 }

 %ouput "Testing contPos, "
   + "A gump will move on screen..."
 set !oldContX #contPosX
 set !oldContY #contPosY
 contPos 400 400
 set %contPosTest ( #contPosX = 400 && #contPosY = 400 )
 ;Testing a second time as last container *MIGHT*
 ;have been at 400,400 already
 contPos 0 0
 set %contPosTest ( %contPosTest && #contPosX = 0 && #contPosY = 0 )
 contPos !oldContX !oldContY
 if ( %contPosTest )
 {
  goSub output "Success"
 }
 else
 {
  goSub output "Failure"
 }

 goSub output Testing pause command (you'll need to hit 'Play' again if this worked)
 pause

 set !oldJournal #journal
 scanJournal 1
 if ( #journal <> !oldJournal )
 {
  goSub output journal was !oldJournal and is now #journal
 }

 goSub output Simulating TAB keypress (this should toggle War/Peace)
 key TAB

 goSub output Testing onHotKey, press and hold F1
   + while the UO window has the focus (not
   + EasyUO!)
 set !timer #sCnt
 set !b_endLoop #FALSE
 repeat
 {
  onHotKey F1
   set !b_endLoop #TRUE
 }
 until ( #sCnt > !timer + 30 || !b_endLoop )
 if ( ! !b_endLoop )
  goSub output onHotkey test failed

 goSub output Testing getUOTitle
 getUOTitle
 goSub output Title of UO window is: #strRes

 goSub output setUOTitle test (setting title to 'WineTest')
 setUOTitle WIneTest
 getUOTitle
 if ( #strRes = WineTest )
  set !result success
 else
  set !result failure
 goSub output setUOTitle test: !result
;findItem
;getShopInfo
;getUOTitle
;hideItem
;ignoreItem
;move
;msg
;nextCPos
;setShopItem
;setUOTitle
;scanJournal
;sleep
;target
;terminate
;uoXL
;wait
;event drag
;event exMsg
;event pathFind
;event property
;event sleep
;exEvent drag
;exEvent dropC
;exEvent dropPd
;exEvent dropG
;exEvent popup
;exEvent renamePet
;exEvent statLock

 set %1 ( ! !b_error && %mouseTest &&
   + !pixelTest && %contPosTest )
 nameSpace clear
 nameSpace pop
 return %1

;sub testSkill
;%1 : short name of skill to use
;Returns #FALSE if a test failed (verifiable
;ones only)
sub testSkill
 nameSpace push
 nameSpace local subTestSkill
 set !skill %1
 set !b_error #FALSE

 chooseSkill !skill
 goSub output Your skill in !skill
   + is: #skill

 goSub output !skill , " skill is currently:"
   + , #skillLock

 if ( #skillLock = up )
 {
  exEvent skillLock !skill locked
  set !newSkillState locked
 }
 else
 {
  exEvent skillLock !skill up
  set !newSkillState up
 }
 goSub output "It should now be:" , !newSkillState ,
   + "it is actually:" , #skillLock
 set !b_error ( !b_error || #skillLock <> !newSkillState )

 set %1 ! !b_error
 nameSpace clear
 nameSpace pop
 return %1

sub testGUI
goSub output Creating EUO menu
menu show 200 200
menu window size 100 500
menu window title wineTestEUOGfx
menu window color $FF0000
goSub output Testing menu window transparent (takes 10 seconds)
for %i 0 100 ;Loops from 0 to 100
{
    menu window transparent %i ;Sets the transparency of the window
    wait 2
}
goSub output If you can see through the menu now, command worked
goSub output Next command should hide the EUO menu window
menu hide

;TODO
;menu activate
;menu button
;menu check
;menu clear
;menu combo
;menu delete
;menu edit
;menu font align
;menu font bgColor
;menu font color
;menu font name
;menu font size
;menu font style
;menu font transparent
;menu get
;menu getNum
;menu hide
;menu hideEUO
;menu image create
;menu image ellipse
;menu image file
;menu image floodFill
;menu image line
;menu image pix
;menu image pixLine
;menu image pos
;menu image rectangle
;menu list
;menu set
;menu shape
;menu show
;menu text
;menu window color
;menu window size
;menu window title
;menu window transparent
 return

sub testNameSpace
 ;nameSpace local
 ;nameSpace global
 ;nameSpace clear
 ;nameSpace push
 ;nameSpace pop
 ;nameSpace copy
 return

sub testMiscs
 ;display
 ;execute
 ;linesPerCycle
 ;set
 ;send
 ;shutDown
 ;sound
 ;str
 ;tile
 return

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