dxdll overrides does not needed, but ffdshow codec is necessary to play cutscenes.
What does not
But some things need extra attention, like cutscenes.
What was not tested
Playing till very end of game. Im on 5-3 chapter right now.
Game is quite unstable, gamepad sometimes works not that like it should, like one of axes stuck for some time. Also game may crash\freeze then loading something(weapon or area change etc), these crashes appear more frequently after 3rd chapter. All other works. Also if you installed ffdshow codec but cutscenes does not appear anyways try to set libavcodec in ffdshow video config. That should fix problem. Also it might needed to install Windows Media Player with quartz.dll override.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Linux Mint 15 "Olivia"||Jun 27 2013||1.6-rc2||Yes||Yes||Silver||Carlos Rodriguez|
|Current||Gentoo Linux x86_64||Aug 29 2009||1.1.28||Yes||Yes||Silver||an anonymous user|
|Show||Gentoo Linux x86_64||Jul 11 2009||1.1.25||Yes||Yes||Gold||Predatory QQmber|
|Show||Gentoo Linux x86_64||Feb 09 2008||1.0-rc3||Yes||Yes||Garbage||Predatory QQmber|
|Show||Slackware 12.0||Nov 21 2007||0.9.49.||Yes||Yes||Silver||pdw|
game require d3dx9_36.dll from native environment. can be automatically installed via winetricks:
if you experience some graphical corruption or your game hangs up in particular places, try to set
to fbo, pbuffer or backbuffer in
registry branch with
please, check game with all the different options, post screenshots, write test data and bug reports
while bug in quartz don't let us play games with our quartz.dll, it is possible, however, to use quartz.dll from game's,well... native environment. then:
1) set loading order of that dll to "native, buit-in" via
2) install ffdshow via winetricks:
3) when game starts and trying to show first video, window may pop-up and ask if you want to use ffdshow:
game may hang-up unexpectedly. please, test it with ffdshow, wmp, both and without (maybe with k-lite codec pack too)