Application Details:

Version: 1.60
License: Retail
Votes: 3
Latest Rating: Silver
Latest Wine Version Tested: 7.2

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Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

  • Installation
  • Intro
  • Quick fight
  • Campaign (tested first few missions)
  • Multiplayer (tested like 10 hours)

What does not

  • Audio (crackling - bug #45623)
  • Taking screenshots is somehow broken (black screen)


  • Vanilla game is not playable - VCStarter 1.7Beta fixes this (bug #9337)
  • Installed directplay by winetricks (bug #33295)

What was not tested

  • VCded
  • Editor
  • Full campaign
  • In-game voice

Hardware tested


  • GPU: AMD
  • Driver: open source

Additional Comments

Changes since Wine 4.1 (my latest report):

  • Fixed bug #43567 'Vietcong - game crashes during radiocalls ('kernel32.GetTickCount' clobbers ECX)'
  • Fixed bug #46849 'Vietcong: taking handmap causes crash (ProcessVertices)'
  • Can not reproduce bug #46375, because screenshots are not working for some reason
  • Introduced & fixed bug #49228 'Mouse movements are reversed/erratic'

Tested SW:

  • Linux 5.16.7
  • Mesa 21.3.6
  • Vietcong 1.60 (max quality)
  • VCStarter 1.7 BETA

Tested HW:

  • Resolution: 1920*1080
  • Processor: AMD Ryzen 5 3600 6-Core Processor
  • GPU: AMD Radeon R9 370


  • OpenGL vendor string: AMD
  • OpenGL renderer string: AMD PITCAIRN (DRM 2.50.0, 5.16.7-arch1-1, LLVM 13.0.0)
  • OpenGL core profile version string: 4.5 (Core Profile) Mesa 21.3.5
  • OpenGL core profile shading language version string: 4.50
  • OpenGL version string: 4.5 (Compatibility Profile) Mesa 21.3.5
  • OpenGL shading language version string: 4.50
  • OpenGL ES profile version string: OpenGL ES 3.2 Mesa 21.3.5
  • OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentArch Linux x86_64Mar 12 20227.2Yes Yes YesSilverJan Havran 
ShowAntergos x86_64May 03 20194.1Yes Yes YesBronzeJan Havran 
ShowAntergos x86_64Dec 23 20184.0-rc3-stagingYes Yes YesGarbageJan Havran 
ShowAntergos x86_64Jul 18 20183.12N/A Yes YesSilverJan Havran 
ShowAntergos x86_64Jan 14 20183.0-rc6N/A Yes YesSilverJan Havran 

Known Bugs

Bug # Description Status Resolution Other apps affected
33295 Vietcong: Connecting to a multiplayer server does not work UNCONFIRMED View
39057 Support for Indexed Vertex Blending STAGED View
45623 Audio cracking since 3.13 UNCONFIRMED View
46375 Vietcong: game save thumbnails (screenshots) have corrupted colors NEW View

Show all bugs

HowTo / Notes

The game crashes after start (when loading some 3D scene)

You can install VCStarter v1.7 BETA (more info at ), apply patch from 39057 or use Wine-Staging. See the corresponding bug report ( 9337 ) for more details.

The game crashes in campaign when radiocalls icon is shown.

Enable "Fix crashes in singleplayer on Windows Vista and up (radiocalls)" in VCStarter.
See the corresponding bug report ( 43567 ) for more details.

The game immediately crashes

Check your maps folder for number of downloaded maps. Game usually won't start when the maps folder contains more than about 500 maps (1000 files, since every map consists of two files).

Moving some of the maps into another folder (or deleting them) is the only working solution.

There are no servers found in in-game server list. Is Vietcong MP dead?

No it is not, but GameSpy support has ended. Vietcong now uses new master server: Qtracker. Add this line into your /etc/hosts (on your Unix system, not your Wine virtual disc):
You can also use online server list at

Connecting to a multiplayer server does not work

Install directplay using winetricks:

winetricks directplay
See the corresponding bug report ( 33295 ) for more details. With that the (lib32-)gnutls library might be required to run the game.


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