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Serious Sam Classic: The Second Encounter

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Application Details:

Version: 2.x
License: Retail
URL: http://www.serioussam2.com/sam...
Votes: 0
Latest Rating: Platinum
Latest Wine Version Tested: 1.7.24

Maintainers: About Maintainership

Free Download 2.070 Patch

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

Installing, playing

What does not

Nothing tested

Workarounds

What was not tested

Multiplayer Running without nocd patch.

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

Kernel 2.6.35-zen3 nVidia 260.19.12 on GTX260core Admin note: rating changed to conform to the rating definitions.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint Debian x86_64Aug 09 20141.7.24Yes Yes NoPlatinumPhilipglo Joshua Opulencia 
ShowElementary OS LunaOct 16 20131.7.4N/A Yes NoPlatinumLewis Clement 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Jan 03 20131.5.20N/A Yes NoGoldK1773R 
CurrentDebian GNU/Linux 6.x "Squeeze" x86_64Oct 22 20101.3.5Yes Yes NoGoldAngus Hedger 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Jul 22 20101.2Yes Yes NoBronzean anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected

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HowTo / Notes

Guidelines

From now on, please submit only tests that contain multiplayer tests. Single player is known to run well. You may still submit your test for single player, if there are special instructions to follow for certain platforms, under special circumstances etc...

Other submissions will be rejected

Comments

The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Thanks!
by Jan Roedig on Tuesday February 22nd 2011, 6:25
Finally got Sam2 working with the gfx_iAPI = 1 setting. Sound runs with standard setting here with Soundblaster Audigy Platinum 1 and jack/alsa. Didn't need Openal or change sfx_iAPI.

Thanks for the gfx hint!
howto
by Bacatta on Wednesday May 21st 2008, 15:01
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