Application Details:
Version: | 1.x |
License: | Retail |
URL: | http://www.thesettlers.com/uk/... |
Votes: | 6 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 8.9 |
Maintainers: About Maintainership
What works
What does not
Shaders
Workarounds
What was not tested
Multiplayer
Hardware tested
Graphics:
Additional Comments
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Arch Linux | Sep 29 2023 | 8.9 | Yes | Yes | No | Silver | Steffen Probst | |
Show | Arch Linux x86_64 | Feb 20 2016 | 1.9.3 | Yes | Yes | No | Gold | an anonymous user | |
Show | Linux Mint 17.2 "Rafaela" x86-64 | Sep 13 2015 | 1.6.2 | Yes | Yes | No | Platinum | an anonymous user | |
Show | Ubuntu 13.04 "Raring" amd64 (+ variants like Kubuntu) | Jul 24 2013 | 1.6 | Yes | Yes | No | Platinum | Adrian Kalla | |
Show | Gentoo Linux x86_64 | Mar 20 2013 | 1.5.25 | Yes | Yes | No | Platinum | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
This Howto will tell you, how you can play "The Settlers 2" with WIne under Linux.....
Known Problems:
---> The Water looks crazy.... I hope it will fixed soon...
---> The Performance is very good on Nvidia Cards... ATI is a little bit Slower!
If your game crashes always at the same point even though you tried it multiple times with load/save, you can try the following:
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by Jens on Friday January 4th 2019, 2:32
To disable it you need to change registry entry
wiki.winehq.org/Useful_Registry_Keys
General performance hint page
wiki.winehq.org/Performance
by Tom on Sunday November 27th 2011, 10:19
I have followed the how-to, but still can not get the game to launch. When I run "Wine S2DNG.exe", it will resize my screen, have a small window in the top left briefly with version number of the game, and then just drop. Here is the last couple of lines of the console that come up as well, don't know if that might help with troubleshooting.
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx (0x19e6a0, 0x16bef60, 4140, 4294967295, 4294967295, 1, 0, fffffffd, 1, 2, 2, 0, (nil), (nil), 0x16be95c): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x19e6a0, 0x132f640, 0x16be9c0): stub
wine: Call from 0x7b8373a2 to unimplemented function d3dx9_36.dll.D3DXCreateCubeTexture, aborting
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
tom@nav-laptop:~/.wine/dosdevices/c:/Program Files/Ubisoft/Funatics/The Settlers II - 10th Anniversary/bin$ wine S2DNG.exe
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x146ed8,0x146df8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x132f0b4,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats
fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx (0x19dd40, 0x16bef60, 4140, 4294967295, 4294967295, 1, 0, fffffffd, 1, 2, 2, 0, (nil), (nil), 0x16be95c): stub
fixme:d3dx:D3DXCreateFontIndirectW (0x19dd40, 0x132f640, 0x16be9c0): stub
wine: Call from 0x7b8373a2 to unimplemented function d3dx9_36.dll.D3DXCreateCubeTexture, aborting
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:mmtime:TIME_MMTimeStop Timer still active?!
by pat on Saturday May 3rd 2014, 4:24
Error was:
fixme:d3dcompiler:compile_shader Compilation target "fx_2_0" not yet supported
fixme:d3dx:d3dx9_effect_compiler_init Failed to parse effect, hr 0x8876086c.
However, after playing the intro video I get another error messagebox with shadow.fx, ID3DXEffectCompiler and can only abort
by Basti on Saturday May 3rd 2014, 7:41
by Robin on Thursday November 10th 2011, 17:34
Has anyone seen this before, could anyone suggest how I might fix this?
Im running wine 1.2.2 on Ubuntu 11.04
by Vit Hrachovy on Friday November 11th 2011, 3:35
by Robin on Saturday December 3rd 2011, 7:08
by Rion on Saturday May 29th 2010, 15:49
by Szymon on Sunday March 7th 2010, 9:23
by jim on Friday August 15th 2008, 22:25
by jim on Saturday August 16th 2008, 0:11
by ethnoe on Saturday August 16th 2008, 5:05
Anyway - thanks :)
by Andreas Guse on Thursday August 7th 2008, 4:43
Same problem over here. The game plays just fine - but in the upper right corner only.
Graphic Controller (Intel Onboard / Dell Inspiron 6400):
00:02.0 VGA compatible controller: Intel Corporation Mobile 945GM/GMS, 943/940GML Express Integrated Graphics Controller (rev 03)
OS: Ubuntu hardy.
Wine from Ubuntu repos:
wine --version
wine-1.0
Is there a fix for this problem yet?
cheers,
mene
by ethnoe on Sunday July 20th 2008, 5:24
by Christoffer Tombre on Sunday May 4th 2008, 11:53
Are there still no solution for this?
Don't bother telling me to use the ShowMeTheWorld cheat, as I have tried this already!
by Mirko Dokic on Sunday May 4th 2008, 14:23
by Christoffer Tombre on Monday May 5th 2008, 6:14
by Mirko Dokic on Thursday May 8th 2008, 5:50
by Marcus Klemm on Sunday May 25th 2008, 3:04
by scheich on Monday June 30th 2008, 6:26
But I have that fog of war. With the cheat I only get this small area upper right. Unplayabel... :(
Running Debian Testing with Wine 1.1 and INTEL 915 xorgdriver installed.
Please someone know how to solve this problem?
greetz, scheich
by scheich on Monday June 30th 2008, 6:27
But I have that fog of war. With the cheat I only get this small area upper right. Unplayabel... :(
Running Debian Testing with Wine 1.1 and INTEL 915 xorgdriver installed.
Please someone know how to solve this problem?
greetz, scheich
by michstress on Wednesday November 12th 2008, 15:50
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) 945GME 20061017 x86/MMX/SSE2
OpenGL version string: 1.3 Mesa 7.0.3-rc2
wine-1.1.8 on ubuntu hardy heron
Any ideas? Anyone?
by Mirko Dokic on Sunday April 6th 2008, 14:45
fixme:winmm:MMDRV_Exit Closing while ll-driver open
then go to winecfg/Audio and set DirectSound Hardware Acceleration to Emulation.
After that it never crashed for me again.
by event on Saturday March 15th 2008, 8:23
I have some mess with Gentoo and Intel 865G graphics. It installs and runs. But when it comes to a game half of the screen is black and on the other half there is some color mess instead of good picture. Looks like something with OGL. Checked glxinfo - looks fine. At least direct rendering is enabled.
Could someone help?
Thanks in advance.
by Pascal Dürsteler on Sunday February 3rd 2008, 3:33
Anyone had this issue, too?
(See Bug 11413)
by Stefan on Thursday January 8th 2009, 9:57
by Dominik on Tuesday January 15th 2008, 7:03
after I star tthe game in normal mode there is fog of war on the whole screen. If I use the "showmetheworl" cheat I get the normal screen in the upper left quadrand of the screen, on all other three quadrants the fog of war remains.
I got a Intel 945GM using Debian unstable and wine 0.9.53.
Can somebody help me?
Thanks
TO
by Dominik on Tuesday January 15th 2008, 7:29
1. all fog of war:
www.dbruhn.de/div/fehler_eins.jpg
2. One quater good:
www.dbruhn.de/div/fehler_zwei.jpg
by Michael Kurz on Thursday September 20th 2007, 11:14
wine: Unhandled page fault on read access to 0x00000100 at address 0x7d7054 (thread 0009), starting debugger...
followed by a stack dump / Backtrace
I'm on AMD64, and the game runs just fine
by Georg Hennig on Thursday September 6th 2007, 8:12
I would like to write a few comments:
- The installation issue can be solved by pressing "Alt+Tab"
- Here no need to download msvcr71.dll, it's inside program's bin directory
- No need to download d3dx9_29.dll, it's inside Support/DirectX/Feb2006_d3dx9_29_x86.cab on the CD (you'll need cabextract and then copy the dll to system32 folder)
- Sound "stutters", you can get around this by "nice -20 wine ..." (stutter frequency then is only once every few seconds or so)
- Mouse pointer flickers (in the menu only when moved, during gameplay all the time). I have no solution for this one. Does anyone else have this problem?
Thanks
Georg
by Georg Hennig on Thursday September 6th 2007, 8:13
No fog of war problems, btw.
by Nikita on Wednesday July 18th 2007, 10:46
by Smith on Saturday August 11th 2007, 0:37
by Timii on Wednesday July 4th 2007, 8:29
fixme:d3d:handleStreams Tangent and binormal bump mapping is only valid with vertex shaders
fixme:d3d_texture:IWineD3DTextureImpl_ApplyStateChanges Non-power2 texture being used with generated texture coords
Do anybody know how to fix this.
ps.
I think this happens because I have ATI 9800 pro.
by Nikita on Wednesday July 18th 2007, 10:58
by Christoph Schwerdtfeger on Thursday February 1st 2007, 12:50
Now SettlersII anniversary seems to work, but it doesn't work because I own an ATI card...
X Error of failed request: BadValue (integer parameter out of range for operation)
Major opcode of failed request: 146 (ATIFGLRXDRI)
Minor opcode of failed request: 1 ()
Value in failed request: 0x5600059
Serial number of failed request: 528
Current serial number in output stream: 528
by taril on Friday June 22nd 2007, 2:38
by Wingnux on Saturday July 14th 2007, 15:01
by Christoph Schwerdtfeger on Tuesday January 30th 2007, 16:05
The installation switches to fullscreen after entering the serial number but only displays the background image. I can't access the dialogue to choose the directory and continue the installation.
I'm using wine-0.9.29 on a Debian "testing" machine using a 2.6.18-3-amd64 kernel.
Any help will be appreciated.
by Mirko Guenther on Wednesday January 31st 2007, 14:02
by Christoph Schwerdtfeger on Wednesday January 31st 2007, 16:49
Neither the new game nor the old version of Settlers II (German) works for me.
I even tried a NoCD crack but still now luck:
# wine Siedler2.exe
Invoking /usr/lib/wine/wine.bin Siedler2.exe ...
Wine failed with return code 1
Is there anything I need to configure/install?
by Mirko Guenther on Thursday February 1st 2007, 2:16
The old game has also a copy-protection. If you don't have a NoCd-Crack it will not work.
by Smith on Saturday August 11th 2007, 0:35