Installation was successful.
Patching to 1.1 was successful.
Played without any wine adjustments, but graphics were unplayable. Updated the registry with 'OffscreenRenderingMode' with the value
'fbo' and the graphics started working. However, it still ran slow under "low" graphics. And there are graphic artifacts all over the place - like texture areas switch back and forth between grayscale and the graphic texture.
What does not
Patching to 1.2b (US) didn't work. Stated it couldn't find the version of the game.
The night-goggles initially appears to work, but the graphics are terrible and drops the fps to almost nothing.
What was not tested
Nothing that I can recall.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 13.10 "Saucy" amd64 (+ variants like Kubuntu)||Oct 08 2013||1.4.1||Yes||Yes||Gold||chris|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Jul 02 2010||1.1.44||Yes||Yes||Gold||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" i386 (+ variants like Kubuntu)||Sep 20 2009||1.1.29||N/A||Yes||Silver||an anonymous user|
|Show||Ubuntu 8.10 "Intrepid" amd64 (+ variants like Kubuntu)||Jun 03 2009||1.1.22||Yes||Yes||Bronze||Dan Jenkins|
|Show||Gentoo Linux x86_64||Mar 12 2009||1.1.16||Yes||Yes||Bronze||Tymoteusz Paul|
For Windows and Linux systems who have newer video cards:
The shadow placements may be incorrect â€“ Spot light beams may not appear, flash light beams may not appear, ceiling light beams may not appear.
To fix this do the following:
The textures from the PlayStation 3 port of Tom Clancy's Splinter Cell are higher definition and can be installed by overwriting the existing textures.
The HD textures are mostly faithful to the original textures.