The installer and the patcher (sort of).
The install goes smoothly. The patcher is difficult to do, because if a window covers it it may stop redrawing the window (but the patcher still runs). The game must be patched to run. Once the patch is done, you can kill the window (alt-ctrl-esc in kde). When you restart it it will complain about a temp folder. Go to ~/.wine/windows/temp and delete all the files, especially Lunia.exe (don't worry, this isn't the executable for the game--I don't know why its there). Now you can run the game.
What does not
The game is able to create a full screen window, then dies. I get an error as follows:
Microsoft Visual C++ Runtime Library
- pure virtual function call
I will retry with the next version soon, but I really wanted to report the workaround for the "could not access temp folder" problem.
What was not tested
This is still a beta, it may become saner as it improves
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Jan 13 2013||1.4||Yes||Yes||Gold||an anonymous user|
|Show||Gentoo Linux||Dec 01 2010||1.3.7||Yes||Yes||Gold||Pierre Geier|
|Show||Ubuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)||Mar 08 2010||1.1.40||Yes||No||Garbage||Brandon Jones|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Feb 21 2010||1.1.39||Yes||No||Garbage||Brandon Jones|
|Show||Ubuntu 10.04 "Lucid" i386 (+ variants like Kubuntu)||Feb 14 2010||1.1.38||Yes||No||Garbage||Brandon Jones|