I can see that changes have been made to d3d (thank you so much!) but at the moment nothing visually loads, and the client hangs after a bunch of "SetRenderState" commands, as they appear to not yet be implemented.
What does not
Within the client, I'm sure everything works (as it did before the updates to d3d) but at the moment nothing loads.
What was not tested
Anything inside the game at the moment.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Arch Linux x86_64||Feb 27 2018||3.2||Yes||Yes||No||Silver||Shanna|
|Show||Linux Mint 17.3 "Rosa" x86_64||Mar 24 2017||2.4||Yes||Yes||Gold||Cory|
|Show||Linux Mint 18 "Sarah"||Oct 20 2016||1.9.21||Yes||No||Garbage||Ricardo Gonazales|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Sep 10 2016||1.9.18||Yes||Yes||Platinum||Inukaze|
|Show||Debian GNU/Linux 8.x "Jessie" x86_64||Jan 31 2016||1.8||N/A||Yes||Gold||Inukaze|
You need vcrun2008 for gameplay work. If you execute this without vcrun2008, your instalation can be corrupt (the cause is unknow).
(This does not apply to openpatcher).
Install wine gecko package (the package name varies according with your distribution). you can optionally install ie6 with winetricks instead of wine gecko package. Both work well.
Download this file and add to wine registry:
$ regedit boost.reg
(The performance gain is high.)