The game works fine with pixel shaders turned off.
What does not
- Catacombs models cannot be selected with pixel shaders. You can select them with shaders off and vectex shaders on but you get white/transparent chars and game crashes after few seconds.
- Mouse is still invisible. You need to recompile mouse.c...
What was not tested
Not tested real RvR
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Mar 14 2020||5.0||Yes||Yes||Yes||Gold||Jus de Patate_|
|Show||Linux Mint 17 "Qiana" x86_64||Aug 26 2014||1.7.24||Yes||Yes||Garbage||an anonymous user|
|Show||Linux Mint 14 "Nadia" x86_64||Feb 18 2013||1.4.1||Yes||Yes||Bronze||an anonymous user|
|Show||openSUSE 12.1 x86_64||Feb 19 2012||1.4-rc4||Yes||Yes||Bronze||Feldspar|
|Show||Mac OS X 10.6 "Snow Leopard"||Feb 05 2011||1.3.12||No, but has workaround||Yes||Silver||MikaN|
|Bug #||Description||Status||Resolution||Other apps affected|
|3548||.lnk file is created on the desktop together with the program icon...||NEW||View|
|39057||Support for Indexed Vertex Blending||STAGED||View|
|40646||Game Launcher fails with "Error occurred during a cryptographic operation".||UNCONFIRMED||View|
Using FBO as the ORM crashes with fglrx drivers
This is not a Wine bug, it is a fglrx bug. Please do not open a bug for this, it will just be closed.
See the fglrx bug for more details, or check the HOWTO for this app for a workaround.