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Category: Main Games Online (MMORPG) Games Dark Age Of Camelot Labyrinth of the Minotaur Internet Play Client

Dark Age Of Camelot

The permanently updated client for latest DAOC expansion

Application Details:

Version: Labyrinth of the Minotaur Internet Play Client
License: Free to use
URL: http://www.darkageofcamelot.co...
Votes: 6
Latest Rating: Garbage
Latest Wine Version Tested: 1.7.24

Maintainers: About Maintainership

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Free Download daoc homepage

Test Results

Old test results
The test results you have selected are very old and may not represent the current state of Wine.
Selected Test Results

What works

The game works fine with pixel shaders turned off.

What does not

- Catacombs models cannot be selected with pixel shaders. You can select them with shaders off and vectex shaders on but you get white/transparent chars and game crashes after few seconds.

- Mouse is still invisible. You need to recompile mouse.c...

Workarounds

What was not tested

Not tested real RvR

Hardware tested

Graphics:

  • GPU:
  • Driver:

Additional Comments

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
Workaround?
RatingSubmitter
ShowLinux Mint 17 "Qiana" x86_64Aug 26 20141.7.24Yes Yes Garbagean anonymous user 
ShowLinux Mint 14 "Nadia" x86_64Feb 18 20131.4.1Yes Yes Bronzean anonymous user 
ShowopenSUSE 12.1 x86_64Feb 19 20121.4-rc4Yes Yes BronzeFeldspar 
ShowMac OS X 10.6 "Snow Leopard"Feb 05 20111.3.12No, but has workaround Yes SilverMikaN 
ShowUbuntu 10.04 "Lucid" amd64 (+ variants like Kubuntu)Oct 23 20101.3.5Yes Yes Goldan anonymous user 

Known Bugs

Bug # Description Status Resolution Other apps affected
3548 .lnk file is created on the desktop together with the program icon... NEW View
39057 Support for Indexed Vertex Blending STAGED View
40646 Game Launcher fails with "Error occurred during a cryptographic operation". UNCONFIRMED View

Show all bugs

HowTo / Notes

WARNING

Using FBO as the ORM crashes with fglrx drivers

This is not a Wine bug, it is a fglrx bug.  Please do not open a bug for this, it will just be closed.

See the fglrx bug for more details, or check the HOWTO for this app for a workaround.

Comments

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