What does not
What was not tested
To see characters at the character creation screen, and, to prevent the game from crashing after entering you need to disable Pixel Shaders: winetricks -> Change settings -> check "psm = disabled" No overrides used, however, I did try d3dx9_36 to see if it had some impact on game performance. It didn't, so I set this back to builtin. Game seems like it would work at a platinum level if the performance and shader issue was addressed.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Mar 14 2020||5.0||Yes||Yes||Yes||Gold||Jus de Patate_|
|Show||Linux Mint 17 "Qiana" x86_64||Aug 26 2014||1.7.24||Yes||Yes||Garbage||an anonymous user|
|Show||Linux Mint 14 "Nadia" x86_64||Feb 18 2013||1.4.1||Yes||Yes||Bronze||an anonymous user|
|Current||openSUSE 12.1 x86_64||Feb 19 2012||1.4-rc4||Yes||Yes||Bronze||Feldspar|
|Show||Mac OS X 10.6 "Snow Leopard"||Feb 05 2011||1.3.12||No, but has workaround||Yes||Silver||MikaN|
|Bug #||Description||Status||Resolution||Other apps affected|
|3548||.lnk file is created on the desktop together with the program icon...||NEW||View|
|39057||Support for Indexed Vertex Blending||STAGED||View|
|40646||Game Launcher fails with "Error occurred during a cryptographic operation".||UNCONFIRMED||View|
Using FBO as the ORM crashes with fglrx drivers
This is not a Wine bug, it is a fglrx bug. Please do not open a bug for this, it will just be closed.
See the fglrx bug for more details, or check the HOWTO for this app for a workaround.