Portal is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.
The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.
Everything I could find.
What does not
Slight jutter when the first portal was opened, a fraction of a second. Leaving a current game using the 'Don't Save' progress option appears to crash the game. This was commented in on the latest patch notes so is probably a game issue.
What was not tested
I tested extra commentary and a full run through of the game.
I ran Portal from Steam in a fresh Wine prefix with no game switches. DirectX 9 was in use according to in-game settings and all options were set to default (high, shadows, AA 4x, HDR, etc). The game ran smoothly though it did appear to have more jaggy edges than I would expect. Maybe the graphics options needed to be turned up further. Nvidia 8600gt 256mb with 195.36.15 drivers.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Sep 28 2018||3.0.3||Yes||Yes||No||Silver||User|
|Show||Arch Linux x86_64||Aug 12 2014||1.7.19||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Feb 16 2013||1.5.22||Yes||Yes||Gold||William J May|
|Show||Arch Linux x86_64||Feb 11 2013||1.5.22||Yes||Yes||Gold||William J May|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Aug 01 2012||1.5.9||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|10841||Restore display resolution when focus is lost or on exit||RESOLVED||NOTOURBUG||View|
|22912||Half Life 2 and Portal subtitles unreadable||NEW||View|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
wine steam -silent -applaunch 400 -window -novid -dxlevel 80 -width 1024 -height 768
Note, the above options can also be added from within Steam by right-clicking the game, choosing 'Properties' and choosing 'Set launch options...'. Obviously, there is no need for the '-applaunch 400' option when changing options in this way.
Some people reported setting hl2.exe to win98 in winecfg fixes any other crashes. Most of these crashes are fixed in wine-0.9.49 or newer