Portal is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.
The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.
|Latest Wine Version Tested:||3.0.3|
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Starting the game, highest quality of everything, HDR, d3dx9, playing maps, finishing the game.
What does not
What was not tested
I had to disable GameOverlayRenderer.dll in winecfg, as mentioned in bug #24064, to make maps load without crashing the game. After that, the game runs flawlessly. My graphics card is a GeForce 8800GTS. My graphics driver is akmod-nvidia 256.53 from RPMFusion.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Sep 28 2018||3.0.3||Yes||Yes||No||Silver||User|
|Show||Arch Linux x86_64||Aug 12 2014||1.7.19||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Feb 16 2013||1.5.22||Yes||Yes||Gold||William J May|
|Show||Arch Linux x86_64||Feb 11 2013||1.5.22||Yes||Yes||Gold||William J May|
|Show||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Aug 01 2012||1.5.9||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|6297||Half life 2 based games occasionally do not start due to registry in use||CLOSED||INVALID||View|
|7698||Counter-Strike:Source crashes after a while||CLOSED||FIXED||View|
|9878||Most Steam games crash when starting/loading a game||CLOSED||FIXED||View|
|10033||Inverted / wrong color textures in Portal and Half-Life 2 Episode two||CLOSED||FIXED||View|
|10110||Looking at a portal in Portal crashes the game.||CLOSED||DUPLICATE||View|
|10333||Page fault when attempting to run HL2 / Portal||CLOSED||ABANDONED||View|
|10415||Portal crashes when entering any portal||CLOSED||ABANDONED||View|
|10435||Portal 1.0: Portals don't always appear correctly (clipping plane / frustum not being respected?)||CLOSED||FIXED||View|
|10628||Portal must be launched twice to run properly||CLOSED||FIXED||View|
|10709||Portal with Intel video card crashes on loading screen.||CLOSED||INVALID||View|
|10841||Restore display resolution when focus is lost or on exit||RESOLVED||NOTOURBUG||View|
|11903||Flickering green rectangle in Portal game||CLOSED||FIXED||View|
|11905||Portal game crashes on exit||CLOSED||ABANDONED||View|
|11975||Portal 1.0 no audio||CLOSED||ABANDONED||View|
|12080||Portal 1.0: Graphics go haywire when first portal opens||CLOSED||FIXED||View|
|12453||Bad performance in Source based games||CLOSED||FIXED||View|
|12929||Games crash/wined3d doesn't work with ATI's fglrx driver||CLOSED||FIXED||View|
|12993||Portal slows down when looking at an open portal||CLOSED||DUPLICATE||View|
|14256||Half-Life 2 Episode 2 & Portal: hl2.exe continues to running after exit of game||CLOSED||FIXED||View|
|15459||Background is sometimes purple in Portal and the ending is not shown||CLOSED||INVALID||View|
|15827||Portal: mirrored rendering in bottom left corner||CLOSED||FIXED||View|
|18227||HL2 Ep2 / Portal: Massive slowdown in some areas||CLOSED||ABANDONED||View|
|19388||Portal/Half life ep2 screen is black||CLOSED||FIXED||View|
|19462||d3d9: visual test crashes with glsl disabled with nvidia 190 drivers||CLOSED||FIXED||View|
|19522||Team Fortress 2 (TF2) missing menu fonts||CLOSED||FIXED||View|
|19748||Multiple games complain about checking occlusion query results from the wrong thread (Metro 2033, Unreal Tournament 3, Counter Strike: Source, Metro 2033, Call of Duty 4, Left 4 Dead, Left 4 Dead 2, Final Fantasy XIV, Half-Life 2)||CLOSED||FIXED||View|
|22912||Half Life 2 and Portal subtitles unreadable||NEW||View|
|22934||Portal from Steam - recommended texture detail low||CLOSED||FIXED||View|
|23118||Portal lags for a second when creating first portal||CLOSED||ABANDONED||View|
|24064||Many steam games crash because of GameOverlayRenderer.dll||CLOSED||FIXED||View|
|24523||Portal: Rendering glitches on menu screen||CLOSED||FIXED||View|
|24667||On ATI Radeon HD 5xxx (and probably 6xxx) all source-based games flicker and can't render some objects and NPCs||CLOSED||INVALID||View|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
|25117||Antialising does not work in portal.||CLOSED||FIXED||View|
|26863||Portal 1/2 crashes when linked portal is in view with enabled GLSL [fglrx only].||CLOSED||NOTOURBUG||View|
|27156||Bioshock demo: mouse jumps around menu||CLOSED||FIXED||View|
|27231||Portal fails to start||CLOSED||WORKSFORME||View|
|27779||Desktop mouse pointer always visible in Steam games||CLOSED||FIXED||View|
|28347||Severe FPS regression in Source-based games with orm=backbuffer||CLOSED||FIXED||View|
|29776||Portal: game showing purple textures||CLOSED||ABANDONED||View|
wine steam -silent -applaunch 400 -window -novid -dxlevel 80 -width 1024 -height 768
Note, the above options can also be added from within Steam by right-clicking the game, choosing 'Properties' and choosing 'Set launch options...'. Obviously, there is no need for the '-applaunch 400' option when changing options in this way.
Some people reported setting hl2.exe to win98 in winecfg fixes any other crashes. Most of these crashes are fixed in wine-0.9.49 or newer
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