Portal is a new single player game from Valve. Set in the mysterious Aperture Science Laboratories, Portal has been called one of the most innovative new games on the horizon and will offer gamers hours of unique gameplay.
The game is designed to change the way players approach, manipulate, and surmise the possibilities in a given environment; similar to how Half-Life 2's Gravity Gun innovated new ways to leverage an object in any given situation.
Players must solve physical puzzles and challenges by opening portals to maneuvering objects, and themselves, through space.
The game runs, with minor issues. It is still playable, the sound works great, lagging only when CPU load is high. Gameoverlayrenderer will not crash the game, but it works very badly in-game when using. Installing went without a hitch, and the game has never crashed or lagged so terribly I had to xkill it. If the game lags very badly for you, I have included a possible solution in the "Extra Comments"
What does not
There is lag, especially when the game is fullscreen, and the subtitles are a little garbled. When CPU load is high, the game borders on unplayable, but this does not last longer than one or two seconds.
What was not tested
I tested only the game.
The game used to lag so terribly that it was unplayable, but I accidentally found a solution: run the game in windowed mode. to do this, add the -windowed launch option to portal. (See https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947) If you want the game fullscreen anyway, add the -noborder launch option add the resolution of your screen with the -w and -h options (my screen is 1366x768, so for me it's "-windowed -noborder -w 1366 -768". Finally, and this is the most important part, in winecfg, uncheck "Allow window manager to decorate windows". Works like a charm. Also note that the performance difference while using the default dxlevel and -dxlevel 81 was insignificant. I have intel HD graphics 3000
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 18.04 "Bionic" amd64 (+variants like Kubuntu)||Sep 28 2018||3.0.3||Yes||Yes||No||Silver||User|
|Show||Arch Linux x86_64||Aug 12 2014||1.7.19||Yes||Yes||Gold||an anonymous user|
|Show||Arch Linux x86_64||Feb 16 2013||1.5.22||Yes||Yes||Gold||William J May|
|Show||Arch Linux x86_64||Feb 11 2013||1.5.22||Yes||Yes||Gold||William J May|
|Current||Ubuntu 12.04 "Precise" amd64 (+ variants like Kubuntu)||Aug 01 2012||1.5.9||Yes||Yes||Silver||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|10841||Restore display resolution when focus is lost or on exit||RESOLVED||NOTOURBUG||View|
|22912||Half Life 2 and Portal subtitles unreadable||NEW||View|
|24684||Multiple Source engine based games (Steam): out-of-order rendering, bloom effect and lights are visible through walls when multicore rendering is enabled||NEW||View|
wine steam -silent -applaunch 400 -window -novid -dxlevel 80 -width 1024 -height 768
Note, the above options can also be added from within Steam by right-clicking the game, choosing 'Properties' and choosing 'Set launch options...'. Obviously, there is no need for the '-applaunch 400' option when changing options in this way.
Some people reported setting hl2.exe to win98 in winecfg fixes any other crashes. Most of these crashes are fixed in wine-0.9.49 or newer