Application Details:
Version: | Tribes of the East: 3.0 |
License: | Retail |
URL: | http://www.mightandmagic.com |
Votes: | 0 |
Latest Rating: | Silver |
Latest Wine Version Tested: | 3.3 |
Maintainers: About Maintainership
What works
All gameplay options are now working and I haven't spotted any visual artifacts. All previously needed hacks are no longer necessary with the current Wine version. Sound now works without choppiness, even when major processing is occurring on the system (during AI turns, game saves, etc.). Background processes like Folding@Home and distributed.net clients no longer cause loading games to take an "infinite" amount of time.
What does not
Aspect ratio of rendered graphics and text is wrong when running in a dual head mode and a double-wide desktop. Running without a virtual Wine desktop and nVidia TwinView causes a failure to change screen modes because it's trying to find the single monitor mode, which is not defined as a meta-mode (by default anyway).
Sound with full hardware acceleration causes silence. Needed to run with emulation here (pulseaudio active on the system).
Workarounds
What was not tested
Network play.
Hardware tested
Graphics:
Additional Comments
Running without the window manager control, and emulating a virtual desktop to get around TwinView problems. Hardware pixel shader is turned on. Audio is using the ALSA driver with emulated acceleration. No other options/hacks were needed to get this working.
Operating system | Test date | Wine version | Installs? | Runs? | Used Workaround? | Rating | Submitter | ||
Show | Gentoo Linux x86_64 | Mar 06 2018 | 3.3 | Yes | Yes | No | Silver | Tóth Zsolt | |
Show | Gentoo Linux x86_64 | May 06 2012 | 1.5.3 | Yes | Yes | No | Gold | Myk Taylor | |
Show | Gentoo Linux x86_64 | Mar 18 2011 | 1.3.15 | Yes | Yes | No | Silver | Myk Taylor | |
Show | Gentoo Linux x86_64 | Jul 10 2010 | 1.2-rc6 | Yes | Yes | No | Gold | Myk Taylor | |
Show | openSUSE 11.2 x86_64 | Oct 25 2009 | 1.1.32 | Yes | Yes | No | Gold | an anonymous user |
Bug # | Description | Status | Resolution | Other apps affected |
14025 | Heroes of Might Magic V: camera does not move well | NEW | View | |
20190 | HOMMV Map Editor pane shrinks on every refresh (Unhandled query type 4) | NEW | View | |
21564 | Warning Forever / Dragon Age: Origins - ignores keyboard input after losing/regaining focus | NEW | View |
The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.
by mr smith on Saturday April 20th 2019, 12:25
by Aliekezhi on Thursday January 9th 2014, 18:14
err:msvcp:mutex_ctor Out of memory
err:module:attach_process_dlls "msvcp71.dll" failed to initialize, aborting
A workaround is to go in winecfg, Dll overrides, and add msvcp71.dll to native
by Per Johansson on Saturday August 20th 2011, 14:09
Tried various regedit settings to no avail.
by Albert Nero Onimus on Wednesday May 18th 2011, 13:00
encountered a sereous problem and needs to close
may becaused by program or wine deficiancyif this problem is not present on windows and not reported yet report under bugs.
problem not present under windows in a copy of the game (copy paste folder into another hdd)
wine 1.2.2 ubuntu 11.04
what did i do wrong?
by Stepho on Wednesday May 18th 2011, 16:33
What resolution did you set?
If I remember correctly anything higher than 1024x768 produces these symptoms. The only way to solve the problem is to reinstall the game. :-/
As for me, I'm totally satisfied with playing in 1024x768 windowed mode, but my screen is small (14" laptop).
Stépho
by Maxim Tsepkov on Thursday April 5th 2012, 22:05
That worked for me.
by mavka13 on Tuesday August 17th 2010, 20:36
However, I have problems with using the map editor. It behaves similarly to what was described in the bug no.20190 - editing pane continually refreshes at smaller and smaller sizes until it disappears.
I have ASUS UL30Vt with Intel Core 2 Duo SU7300 and active graphics adapter Nvidia G210 with 512MB memory (a driver from Nvidia is installed). OS is Ubuntu 10.04.
Initially, I had wine version 1.1.42. Then I decided to try with the new one. Unfortunately, with the versions 1.2 and 1.3 the behavior was the same, however after a while the program crashed with the message
----------------------------------------------------------------------
fixme:d3d:query_init Unhandled query type 0x4.
wine: Unhandled page fault on read access to 0xff00000c at address 0x7e181947 (thread 002c), starting debugger...
----------------------------------------------------------------------
Is it possible to do something with this?
by Joe on Saturday January 23rd 2010, 10:26
My problem was that the game would load fine until you got to the Main Menu. There the background cinematics would stall and the mouse was hardly useable. (Took me 10 minutes just to get to the Audio and video settings).
Anyway the only way I could get it to work was to run Wine as a window and disable the pixel shading.
To disable the pixel shading I had to go to the Wine configuration and click on the graphics tab. There you'll see, "Allow Pixel Shader (if supported by hardware)" Uncheck that box
It isn't the most responsive and the details aren't as accentuated but it is playable.
I suspect that it will improve when I get my much needed hardware upgrade soon.