All gameplay options are now working and I haven't spotted any visual artifacts. All previously needed hacks are no longer necessary with the current Wine version. Sound now works without choppiness, even when major processing is occurring on the system (during AI turns, game saves, etc.). Background processes like Folding@Home and distributed.net clients no longer cause loading games to take an "infinite" amount of time.
What does not
Aspect ratio of rendered graphics and text is wrong when running in a dual head mode and a double-wide desktop. Running without a virtual Wine desktop and nVidia TwinView causes a failure to change screen modes because it's trying to find the single monitor mode, which is not defined as a meta-mode (by default anyway).
Sound with full hardware acceleration causes silence. Needed to run with emulation here (pulseaudio active on the system).
What was not tested
Running without the window manager control, and emulating a virtual desktop to get around TwinView problems. Hardware pixel shader is turned on. Audio is using the ALSA driver with emulated acceleration. No other options/hacks were needed to get this working.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Gentoo Linux x86_64||Mar 06 2018||3.3||Yes||Yes||No||Silver||TÃ³th Zsolt|
|Show||Gentoo Linux x86_64||May 06 2012||1.5.3||Yes||Yes||Gold||Myk Taylor|
|Show||Gentoo Linux x86_64||Mar 18 2011||1.3.15||Yes||Yes||Silver||Myk Taylor|
|Show||Gentoo Linux x86_64||Jul 10 2010||1.2-rc6||Yes||Yes||Gold||Myk Taylor|
|Show||openSUSE 11.2 x86_64||Oct 25 2009||1.1.32||Yes||Yes||Gold||an anonymous user|
|Bug #||Description||Status||Resolution||Other apps affected|
|14025||Heroes of Might Magic V: camera does not move well||NEW||View|
|20190||HOMMV Map Editor pane shrinks on every refresh (Unhandled query type 4)||NEW||View|
|21564||Warning Forever / Dragon Age: Origins - ignores keyboard input after losing/regaining focus||NEW||View|