This is a first, stable release of the game
-Installation -Launching: intros and menus -General gameplay : the game is hardly playable because of low efficiency. Lags even on "low" settings.
What does not
-Animation of characters on my Nvidia GeForce 7600GT(bug 11285) - some status bars (health etc.) don't work
What was not tested
Most of gameplay
- Russian Nocd crack and d3dx9_35.dll required to launch the game - gdiplus.dll required to display menus properly
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 10 x86_64||May 18 2009||1.1.21||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||May 14 2009||1.1.21||Yes||No||Garbage||an anonymous user|
|Show||Gentoo Linux x86_64||Jan 05 2009||1.1.12||Yes||Yes||Silver||Tymoteusz Paul|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Sep 26 2008||1.1.5||Yes||Yes||Gold||Christian Bender|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 23 2008||1.1.3||Yes||Yes||Silver||Ryszard Szamburski|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.