This is a first, stable release of the game
-Game installs without any Problems
-Version 1.0 runs with the russian crack installed
What does not
-Game without crack, due to copy protection
What was not tested
-I didn't play the Game until the End, but it appears to run well
It didn't work right out of the Box. There were some things I had to change. -Install directX -there is a file called Microsoft.VC80.CRT.ZIP available. Use google to search for it and extract the contents into the witcher/system directory -Run regedit (yes, just type it in your xterm or whatnot) and add the following key and string values: [HKEY_CURRENT_USER\Software\Wine\Direct3D] OffscreenRenderingMode = fbo PixelShaderMode = enabled UseGLSL = enabled VideoMemorySize = 256 This worked well for me. You should set the lightning to low, it makes the game run slow.
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Fedora 10 x86_64||May 18 2009||1.1.21||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||May 14 2009||1.1.21||Yes||No||Garbage||an anonymous user|
|Show||Gentoo Linux x86_64||Jan 05 2009||1.1.12||Yes||Yes||Silver||Tymoteusz Paul|
|Current||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Sep 26 2008||1.1.5||Yes||Yes||Gold||Christian Bender|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 23 2008||1.1.3||Yes||Yes||Silver||Ryszard Szamburski|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.