This is a first, stable release of the game
Nearly everything once you've put in all the effort required to get the game to work. And it was less work to get up and running on wine 1.1.21 than last time when I installed on wine 1.1.18. This time around the game installation properly installed the directx & visual c++ redistributables so there was no need for me to drop in d3dx9_35.dll or use winetricks to install vcrun2005.
What does not
ÂIn the order that I encountered them:
Wine's built-in gdiplus as of 1.1.21 still isn't good enough to run the launcher.exe and register.exe executables (Bug #18314). This is fairly easy to fix by dropping in a native version. The version that winetricks installs will work fine.
Wine's inability to handle TAGES (Bug #10264) copy protection is a biggy. It prevents the game from running unless you use a cracked version of the witcher.exe executable.
The game is extremely laggy until the recommended registry edits are made:
Note tÂhat I have 512MB on my video card, if you have a different amount use that for VideoMemorySize instead.
After that the game runs fairly well yet suffers from some significant, but not critical graphical defects (Bug #12771). The empty health and toxicity bars are probably the most serious. But you can run the cursor over them to see their values when necessary even if that is a pain to do in the middle of a fight. Other visual defects include missing health/attitude rings underneath other characters, an empty experience point ring around the wolf amulet (again you can run your cursor over it for the exact value), and an annoying box that appears around the cursor, especially during a fight.
What was not tested
Gameplay beyond the 2nd chapter.
I'm going to rate this as a high bronze. Between the empty health/toxicity bars and the need for a cracked executable I'm reluctant to give this game a silver rating at this time. (Note that it is possible to successfully upgrade 1.0 to 1.4 without ever using a cracked executable. You just can't play 1.0 without one.)
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Current||Fedora 10 x86_64||May 18 2009||1.1.21||Yes||Yes||Bronze||an anonymous user|
|Show||Ubuntu 9.04 "Jaunty" amd64 (+ variants like Kubuntu)||May 14 2009||1.1.21||Yes||No||Garbage||an anonymous user|
|Show||Gentoo Linux x86_64||Jan 05 2009||1.1.12||Yes||Yes||Silver||Tymoteusz Paul|
|Show||Ubuntu 8.04 "Hardy" i386 (+ variants like Kubuntu)||Sep 26 2008||1.1.5||Yes||Yes||Gold||Christian Bender|
|Show||Ubuntu 8.04 "Hardy" amd64 (+ variants like Kubuntu)||Aug 23 2008||1.1.3||Yes||Yes||Silver||Ryszard Szamburski|
If you are hit by bug #34052 (invisible character models), or flickering, set this key in the registry as a workaround (it happens on closed Nvidia driver, and to some on Mesa / Intel. It didn't happen to me with Mesa / radeonsi):
Another similar issue is bug #46553 when some textures turn black indoors. For now, install d3dx9_35 native override to work around that.