Installation (installer seemed sluggish, but this didn't appear to cause any problems), intro and outro (game exit) movies, opening menu screens. Sound and music for above (using ALSA; OSS not tested).
What does not
There are graphics drawing errors in the game, noticeable when scrolling: areas of land will 'overdraw' existing land or simply not appear, leaving situations where, e.g., trees are observed on a black background. This leads to situations where the view on screen does not match with the game's interpretation (when placing a course, for example) and renders the game unplayable.
A possible sound glitch was also detected, where a regular 'ticking' noise would develop over time.
Finally, the in-game fonts are not correctly displayed. When compared with the game running natively in Windows, it is obvious that a replacement font is being used instead of those provided with the game. This causes text to be shifted up a line, causing minor readability problems and some graphical inconsistencies where, for example, the shaded backgrounds to tooltips do not match up with the tooltip text. This is probably related to some "CreateScalableFontResourceA" lines in the terminal output.
What was not tested
Game was tested with a no-cd crack and run in a separate X session via a script (winecfg was therefore *not* set to emulate a virtual desktop).
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 20.04 "Focal" (+ variants like Kubuntu)||Aug 01 2020||5.0.1||N/A||Yes||No||Garbage||Draika Dragon|
|Show||Gentoo Linux||Apr 29 2020||5.0||Yes||No||No||Garbage||Micha? Dec|
|Show||Debian 10.x "Buster"||Sep 15 2017||2.16-staging||Yes||Yes||No||Garbage||Z|
|Show||Ubuntu 16.04 "Xenial" amd64 (+ variants like Kubuntu)||May 20 2017||2.0.1||Yes||Yes||Bronze||Lord of Chaos|
|Show||Ubuntu 15.04 "Vivid" amd64 (+ variants like Kubuntu)||Jan 30 2015||1.7.34||N/A||Yes||Garbage||an anonymous user|