RF Online

Episode 2 Update 2 Part 4 (Grand Update)

Application Details:

Version: Episode 2
License: Free to use
Votes: 83
Latest Rating: Bronze
Latest Wine Version Tested: 7.13-staging

Maintainers: About Maintainership

Test Results

Old test results
The test results for this version are very old, and as such they may not represent the current state of Wine. Please consider submitting a new test report.
Selected Test Results

What works

Summary:  The Uninstall seems to fully work.  The Install seems to fail at adding DirectX 10 or similar, but no crash exists.  Every thing progresses up to the self updater, but then it produces a 404 error code after a while for contacting the server.  The buggy part includes the Self Updater.

1.  Install file successfully downloads every thing necessary after obtained from the RF Online web site.  If the downloading process interrupts, then it smoothly picks up again where left off when resumed.  The "Start Download" button will create a Dialog window that leads to where the files were downloaded for the actual Installer of it self every time, after the files are fully received.  No problems encountered.

2.  A file extraction Error occurs every time guaranteed for the installation process.  It seems in relation to Direct X, so the Installer is possibly not detecting the presence of OpenGL in a proper way.  No thing crashes.

3.  The self updater fails, but it attempts to run.  I never seen the updater proceed this far, yet it still suffers problems.  The automatic configuration for the graphic also fail.  The language pack successfully converts to English at some point, after North America is chosen.  That was new to me.

4.  Game is unplayable, because it never reaches that point.  Good progress on Wine's bug fixes are evident.

What does not

The Installer is the most obvious presentation of trouble.  File extraction problems exist, but almost completely every thing makes it in.  I think only one package had problems, and it may have been an MSI file.


What was not tested

The start of the game.

Hardware tested


  • GPU: Intel
  • Driver: open source

Additional Comments

MATE 64-bit was used for the GUI.

selected in Test Results table below
Operating systemTest dateWine versionInstalls?Runs?Used
CurrentLinux Mint 21Sep 06 20227.13-stagingYes Yes NoBronzeWesley Lange 
ShowUbuntu 10.10 "Maverick" amd64 (+ variants like Kubuntu)Oct 13 20101.3.4Yes No Garbagean anonymous user 
ShowopenSUSE 11.2 x86_64Mar 30 20101.1.41Yes No Garbagereptily 
ShowopenSUSE 11.2 x86_64Jan 29 20101.1.37Yes No Garbagereptily 
ShowopenSUSE 11.2 x86_64Jan 20 20101.1.36Yes No Garbagereptily 

Known Bugs

Bug # Description Status Resolution Other apps affected

Show all bugs


The following comments are owned by whoever posted them. WineHQ is not responsible for what they say.

Patcher running
by Jayson Santos dos Reis on Friday June 19th 2009, 9:00
I'm able to run the initial interface with a patch.
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index f96d101..7ba4561 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3518,7 +3518,7 @@ static HRESULT WINAPI IWineD3DImpl_GetDeviceCaps(IWineD3D *iface, UINT Adapter,
pCaps->MaxUserClipPlanes = GL_LIMITS(clipplanes);
pCaps->MaxActiveLights = GL_LIMITS(lights);

- pCaps->MaxVertexBlendMatrices = GL_LIMITS(blends);
+ pCaps->MaxVertexBlendMatrices = 0x04;
pCaps->MaxVertexBlendMatrixIndex = 0;

pCaps->MaxAnisotropy = GL_LIMITS(anisotropy);

However when I try to login the server does not answer to me.
I tried with wireshark monitor the port and It is answering, so that is strange, maybe a RF problem ?
RE: Patcher running
by Jayson Santos dos Reis on Friday June 19th 2009, 9:03
Well formated patch.