What does not
What was not tested
The game runs great, but when showing units on the map and i 'mouse over' them, it gets slow. This happens in lower as in higher resolutions/details, so i think the problem is in the units...
|Operating system||Test date||Wine version||Installs?||Runs?||Used|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Mar 10 2013||1.5.25||Yes||Yes||Gold||Capitan Pistacho|
|Show||Ubuntu 12.10 "Quantal" amd64 (+ variants like Kubuntu)||Jan 27 2013||1.5.22||Yes||No||Garbage||Capitan Pistacho|
|Show||Ubuntu 9.10 "Karmic" i386 (+ variants like Kubuntu)||Feb 17 2010||1.1.37||N/A||Yes||Silver||Pedro Costa|
|Show||Gentoo Linux x86_64||Feb 23 2010||1.1.34||Yes||Yes||Silver||an anonymous user|
|Show||Linux Mint 7 "Gloria"||Aug 09 2009||1.1.27||Yes||Yes||Bronze||Pedro Costa|
To get multiplayer working you have to use by now (wine 1.5.27) the directplay libraries from microsoft, still (since 2006) no open source libraries for direct play that include libraries to open sockets and close to play games, so install winetricks:
(in ubuntu/debian) sudo apt-get install winetricks
and then exec:
It will download the directplay libraries from microsoft and install them, that's all, tcp/ip will work with direct connect.