While the previous games centered around the Valley of Mines and Khorinis, Gothic 3 moves away from those locations to a newer, larger environment. This story involves the continent of Myrtana, which is in the midst of war. Orcs have enslaved the human kingdom with only a few free humans living in the nearly uninhabitable icy northlands of Nordmar, the southern desert of Varrant, and the mountainous forests of the Middle Realm. Players can choose to join the rebellion and stay true to the deposed human king, serve the Orcish usurpers in their quest to topple the last remaining human stronghold, or choose a path that serves their own ends. Every decision made has an impact on the game world, and tips the in-game balance of power. Given the non-linear storyline, every game is theoretically unique, with the player ultimately deciding the fate of humankind. A number of NPCs accompany the player throughout the game.
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