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Applications Affected by Bug #18799

Application Name Description version Downloads
Crysis Crysis is a science fiction first-person shooter video game developed by German video game developer Crytek and pu­blished by Electronic Arts, and is the first game of a planned trilogy. It was released on November 13, 2007 in North America, November 15 in Australia, November 16 in Europe, November 23 in New Zealand, and November 29 in Japan. Well-received by critics, sales were initially slow as early NPD figures were taken as a sign that the game had flopped. However, during Electronic Arts' Q3 2008 Earnings Conference Call, it was stated that Crysis had sold over one million copies worldwide in the fiscal quarter and that the game continues to exceed sales expectations.

Crysis is based in a fictional future where an ancient alien spacecraft has been discovered beneath the Earth on an island near the coast of China. The single-player campaign has the player assume the role of United States Delta Force operator Jake Dunn, referred to in-game by his call sign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit" which, according to Crytek senior game designer Bernd Diemer, was inspired by the United States' Future Force Warrior 2020 program. In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle, inside an "Ice Sphere" (consisting of the same jungle, but frozen), the alien ship itself (with a zero-gravity area) and a U.S. Navy aircraft carrier. Crysis uses Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and includes the same editor that was used by Crytek to create the game.
Crysis 1.x
Crysis Crysis is a science fiction first-person shooter video game developed by German video game developer Crytek and pu­blished by Electronic Arts, and is the first game of a planned trilogy. It was released on November 13, 2007 in North America, November 15 in Australia, November 16 in Europe, November 23 in New Zealand, and November 29 in Japan. Well-received by critics, sales were initially slow as early NPD figures were taken as a sign that the game had flopped. However, during Electronic Arts' Q3 2008 Earnings Conference Call, it was stated that Crysis had sold over one million copies worldwide in the fiscal quarter and that the game continues to exceed sales expectations.

Crysis is based in a fictional future where an ancient alien spacecraft has been discovered beneath the Earth on an island near the coast of China. The single-player campaign has the player assume the role of United States Delta Force operator Jake Dunn, referred to in-game by his call sign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit" which, according to Crytek senior game designer Bernd Diemer, was inspired by the United States' Future Force Warrior 2020 program. In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle, inside an "Ice Sphere" (consisting of the same jungle, but frozen), the alien ship itself (with a zero-gravity area) and a U.S. Navy aircraft carrier. Crysis uses Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and includes the same editor that was used by Crytek to create the game.
Crysis Warhead 1.x
Crysis Crysis is a science fiction first-person shooter video game developed by German video game developer Crytek and pu­blished by Electronic Arts, and is the first game of a planned trilogy. It was released on November 13, 2007 in North America, November 15 in Australia, November 16 in Europe, November 23 in New Zealand, and November 29 in Japan. Well-received by critics, sales were initially slow as early NPD figures were taken as a sign that the game had flopped. However, during Electronic Arts' Q3 2008 Earnings Conference Call, it was stated that Crysis had sold over one million copies worldwide in the fiscal quarter and that the game continues to exceed sales expectations.

Crysis is based in a fictional future where an ancient alien spacecraft has been discovered beneath the Earth on an island near the coast of China. The single-player campaign has the player assume the role of United States Delta Force operator Jake Dunn, referred to in-game by his call sign, Nomad. Nomad is armed with various futuristic weapons and equipment, most notably a "Nano Muscle Suit" which, according to Crytek senior game designer Bernd Diemer, was inspired by the United States' Future Force Warrior 2020 program. In Crysis, the player fights both North Korean and extraterrestrial enemies, in four different locations: a tropical island jungle, inside an "Ice Sphere" (consisting of the same jungle, but frozen), the alien ship itself (with a zero-gravity area) and a U.S. Navy aircraft carrier. Crysis uses Microsoft's new API, Direct3D 10 (DirectX 10) for graphics rendering, and includes the same editor that was used by Crytek to create the game.
SP Demo FileShack
GamersHell.com
Entropia Universe

T­his real cash economy MMORPG was originally known as Project Entropia, but when the pioneering project to establish a toehold colony in robotic enemy space was completed, the project evolved into a universe. Current universe locations consist of a planet (Calypso) with two continents (Eudoria and Amethera), a satellite space station (the Crystal Palace) and a privately-owned asteroid resort (Club Neverdie). Club Neverdie currently holds the world record for most valuable virtual property (Guiness Book of World Records).

The game is free to download and has no monthly fee. Players can deposit money ($1 = 10 Project Entropia Dollars) to buy gear and ammunition or they can attempt to bootstrap themselves into economic solvency by collecting raw materials such as fruit and "Vibrant Sweat" and working as traders. The primary professions are hunting, mining, and crafting. PvP is in designated areas only. The developer, MindArk, takes its income from the increase in entropy ("decay") of weapons and tools as they are used.

The other well-known real cash economy virtual world is Second Life. EU differs in being much more game-centric, with user-designed content playing a supporting, rather than principle, role.

VU (version updates) with new content are released on a regular, but erratic, basis. The major VU 9.0 was released on Oct 2007.

Notable future plans for EU include the transition to the CRYENGINE graphical and gaming engine in 2008 and the opening of new planets, including an agreed-upon collaborative, large-scale integration of China.

Many useful player operated resources are available online. In particular, the Entropia Forum and Entropedia wiki are useful.

Standalone Offline installers for Entropia Universe can be found here

12.x Download
Entropia Universe

T­his real cash economy MMORPG was originally known as Project Entropia, but when the pioneering project to establish a toehold colony in robotic enemy space was completed, the project evolved into a universe. Current universe locations consist of a planet (Calypso) with two continents (Eudoria and Amethera), a satellite space station (the Crystal Palace) and a privately-owned asteroid resort (Club Neverdie). Club Neverdie currently holds the world record for most valuable virtual property (Guiness Book of World Records).

The game is free to download and has no monthly fee. Players can deposit money ($1 = 10 Project Entropia Dollars) to buy gear and ammunition or they can attempt to bootstrap themselves into economic solvency by collecting raw materials such as fruit and "Vibrant Sweat" and working as traders. The primary professions are hunting, mining, and crafting. PvP is in designated areas only. The developer, MindArk, takes its income from the increase in entropy ("decay") of weapons and tools as they are used.

The other well-known real cash economy virtual world is Second Life. EU differs in being much more game-centric, with user-designed content playing a supporting, rather than principle, role.

VU (version updates) with new content are released on a regular, but erratic, basis. The major VU 9.0 was released on Oct 2007.

Notable future plans for EU include the transition to the CRYENGINE graphical and gaming engine in 2008 and the opening of new planets, including an agreed-upon collaborative, large-scale integration of China.

Many useful player operated resources are available online. In particular, the Entropia Forum and Entropedia wiki are useful.

Standalone Offline installers for Entropia Universe can be found here

14.x