X-Wing vs. TIE-Fighter
||The Successor of of X-Wing and TIE-Fighter, and the Predecessor of X-Wing Alliance, this game was the wirst Star Wars space sim featuring Multiplayer and 3D Graphics, actually, it was developed to bring missions from X-Wing and TIE-Fighter into Multiplayer, therefore players of the older games will recognise some situations, though it does not feature the TIE-Defender and the Missile Boat from TIE-Fighter as well as the B-Wing form the B-Wing expansion of X-Wing due to balancing reasons, which also made this game feel a bit slow compared to TIE-Fighter.
It Supports IPX and TCP/IP for multiplayer, of course you can play all Missions against AI.
Those missions divide in three types, Training (which gives you some objectives and explanations concerning the use of your crafts various systems), Melee (which mainly is about groups of starfighters competing each other) and Fight (which gives your group and the enemy group certain objectives)
There is also a tournament option, which sends you into a adjustable number of melees and sums up the points of each player, AI included and the battle mode, which determines the winner by adding up victories in fights.
For Victories you achieve badges or trophys, that are summed up ion your Pilots records, which you can use to compensate your small... umh, yeah, you can use it to compare yourself with others, but theres no further use for it.
like in all games of the series, there is a database of all ships you can encounter (which isnt exactly everything that you can fly ;))
note: there is no storyline, just a bunch of missions to fly with others and/or AI