WineHQ

Applications Affected by Bug #34599

Application Name Description version Downloads
Quake

Quake was the first in id Software's successful series, following up on the success of Doom and Dooms. Played from a first-person perspective, the game's 3D engine was revolutionary and licensed for countless other games. The game was written in a code that allowed users to make extensive modifications, and basically ignited the creation of an entire online community.

The first version of Quake was released publicly on February 24, 1996, in the form of a program called "qtest". It was described as a technology demo, limited in maps, monsters, and other gameplay elements, but the game's multiplayer support caused Quake servers to spring up everywhere overnight.

The first official shareware version of Quake was released on June 24, 1996. The shareware contained the first of Quake's four "episodes", containing eight levels. The full version was released in August 1996, and the rest, as they say, is history.

Native Version Available

 

GLQuake 1.09 (GL 0.97)
Quake

Quake was the first in id Software's successful series, following up on the success of Doom and Dooms. Played from a first-person perspective, the game's 3D engine was revolutionary and licensed for countless other games. The game was written in a code that allowed users to make extensive modifications, and basically ignited the creation of an entire online community.

The first version of Quake was released publicly on February 24, 1996, in the form of a program called "qtest". It was described as a technology demo, limited in maps, monsters, and other gameplay elements, but the game's multiplayer support caused Quake servers to spring up everywhere overnight.

The first official shareware version of Quake was released on June 24, 1996. The shareware contained the first of Quake's four "episodes", containing eight levels. The full version was released in August 1996, and the rest, as they say, is history.

Native Version Available

 

GLQuakeWorld CLient 2.30 (GL 0.98)
Quake

Quake was the first in id Software's successful series, following up on the success of Doom and Dooms. Played from a first-person perspective, the game's 3D engine was revolutionary and licensed for countless other games. The game was written in a code that allowed users to make extensive modifications, and basically ignited the creation of an entire online community.

The first version of Quake was released publicly on February 24, 1996, in the form of a program called "qtest". It was described as a technology demo, limited in maps, monsters, and other gameplay elements, but the game's multiplayer support caused Quake servers to spring up everywhere overnight.

The first official shareware version of Quake was released on June 24, 1996. The shareware contained the first of Quake's four "episodes", containing eight levels. The full version was released in August 1996, and the rest, as they say, is history.

Native Version Available

 

QuakeWorld Client 2.30
Quake

Quake was the first in id Software's successful series, following up on the success of Doom and Dooms. Played from a first-person perspective, the game's 3D engine was revolutionary and licensed for countless other games. The game was written in a code that allowed users to make extensive modifications, and basically ignited the creation of an entire online community.

The first version of Quake was released publicly on February 24, 1996, in the form of a program called "qtest". It was described as a technology demo, limited in maps, monsters, and other gameplay elements, but the game's multiplayer support caused Quake servers to spring up everywhere overnight.

The first official shareware version of Quake was released on June 24, 1996. The shareware contained the first of Quake's four "episodes", containing eight levels. The full version was released in August 1996, and the rest, as they say, is history.

Native Version Available

 

Steam Version
Quake

Quake was the first in id Software's successful series, following up on the success of Doom and Dooms. Played from a first-person perspective, the game's 3D engine was revolutionary and licensed for countless other games. The game was written in a code that allowed users to make extensive modifications, and basically ignited the creation of an entire online community.

The first version of Quake was released publicly on February 24, 1996, in the form of a program called "qtest". It was described as a technology demo, limited in maps, monsters, and other gameplay elements, but the game's multiplayer support caused Quake servers to spring up everywhere overnight.

The first official shareware version of Quake was released on June 24, 1996. The shareware contained the first of Quake's four "episodes", containing eight levels. The full version was released in August 1996, and the rest, as they say, is history.

Native Version Available

 

WinQuake 1.09
Quake II

The sequel to the original Quake.

Non-Windows Native Clients

- Icculus

- R1Q2

3.20