WineHQ

Applications Affected by Bug #6297

Application Name Description version Downloads
Day of Defeat: Source World War II multiplayer game driven by the Source game engine. DoD attempts to recreate WWII battles in both fictional and non-fictional environments - the game puts you in the shoes (rather, combat boots!) of an American or German soldier circa 1944, Western Europe. Steam
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Episode One: Retail
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Episode Two
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Half-Life: Source
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Retail (32-bit)
Portal Portal is a puzzle like game from the makers of Half-Life and Half-Life 2 games (among others). Combine physics and portal technology to achieve a goal leading to the exit. 1.0
Steam

From Valve website: "Steam is a broadband business platform for direct software delivery and content management. At its core, Steam is a distributed file system and shared set of technology components that can be implemented into any software application. With Steam, developers are given integrated tools for direct-content publishing, flexible billing, ensured-version control, anti-cheating, anti-piracy, and more. Steam consumers enjoy the benefit of starting their favorite applications within minutes of confirming their purchase. They can access their applications from any PC. They are no longer challenged to find the latest updates for these applications. And they no longer need to wonder if their device drivers are compatible with the latest software. The Steam SDK also includes an integrated set of communications tools and Valve's Graphic User Interface (V-GUI) that provide built-in support for a variety of services such as instant messaging, configuration, and server browsing."

Steam is a content platform for Half-Life 2, Half-Life 2 Deathmatch, Counter-Strike: Source, Counter-Strike 1.6, and all mods made with either the Half-Life or Source engines. All games made to work with these engines are compatible with Wine. 

Classic Release
Team Fortress 2 Team Fortress 2 (TF2) is the sequel to the game that put class-based, multiplayer team warfare on the map. Almost 2 years later and Valve keeps updating this classic game! Steam Steam installer