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Applications Affected by Bug #7698

Application Name Description version Downloads
Counter-Strike Counterstrike, originally created by Minh Le and Jess Cliffe, started in 1999 as an inofficial mod to Valve's successful 1st person shooter Half-Life and quickly became one of the most well-known standalone video games in the world and integral part of the e-sports community. Valve now holds copyright to the game and its current version 1.6 needs to be run on Valve's gaming platform Steam.

The game revolves around moderately paced tactical teamwork and does not feature a story. The setup is as follows: Two hostile teams, called Terrorists (Ts) and Counter-Terrorists (CTs), compete against each other in real time, but on a per round basis, meaning that once a player's character is dead, he will not be respawned until the current round is over by victory or respective loss of either one team, the victory conditions depending on the map type.
Common setups are:
- DE-Maps
  The Ts have to set a bomb they spawn with at either of two predefined locations or enable the destruction of the sites by eliminating all of the enemy team. CTs have to prevent them from doing so by either killing all of the enemy team before the bomb is planted, holding them back until the timer expires or defusing the planted bomb.
- CS-Maps
  CTs have to rescue hostages in time while Ts fight them.

Due to the low ressource requirements and fluent gameplay Counterstrike 1.6 is still being played and thus maintained by Valve. However, there have not been any changes to the existing version since 2003.
1.6
Counter-Strike Counterstrike, originally created by Minh Le and Jess Cliffe, started in 1999 as an inofficial mod to Valve's successful 1st person shooter Half-Life and quickly became one of the most well-known standalone video games in the world and integral part of the e-sports community. Valve now holds copyright to the game and its current version 1.6 needs to be run on Valve's gaming platform Steam.

The game revolves around moderately paced tactical teamwork and does not feature a story. The setup is as follows: Two hostile teams, called Terrorists (Ts) and Counter-Terrorists (CTs), compete against each other in real time, but on a per round basis, meaning that once a player's character is dead, he will not be respawned until the current round is over by victory or respective loss of either one team, the victory conditions depending on the map type.
Common setups are:
- DE-Maps
  The Ts have to set a bomb they spawn with at either of two predefined locations or enable the destruction of the sites by eliminating all of the enemy team. CTs have to prevent them from doing so by either killing all of the enemy team before the bomb is planted, holding them back until the timer expires or defusing the planted bomb.
- CS-Maps
  CTs have to rescue hostages in time while Ts fight them.

Due to the low ressource requirements and fluent gameplay Counterstrike 1.6 is still being played and thus maintained by Valve. However, there have not been any changes to the existing version since 2003.
Counter-Strike: 1.6
Day of Defeat: Source World War II multiplayer game driven by the Source game engine. DoD attempts to recreate WWII battles in both fictional and non-fictional environments - the game puts you in the shoes (rather, combat boots!) of an American or German soldier circa 1944, Western Europe. Steam
E.Y.E.: Divine Cybermancy Cyberpunk scifi first person shooter. The game was built using Valve's Source engine. E.Y.E: Divine Cybermancy is set in a dystopic future and includes game mechanics such as trauma management, psi powers, character upgrades, and a hacking system. The game is based on the role-playing board game A.V.A. developed by Streum On Studio in 1998. Steam Release
GoldenEye: Source A great modification for the half life 2 engine that brings back the fun we all used to have playing GoldenEye for the N64 GE:S v4.1 Direct link to this version's download page.
GoldenEye: Source A great modification for the half life 2 engine that brings back the fun we all used to have playing GoldenEye for the N64 Latest Beta
Half-Life

Half-Life is based on the GoldSrc engine, that has spawned more add-ons that we can count. For example, Team Fortress, Counter-Strike, and Opposing Force just to name a few.

Note: Natively available for Linux.

Natural Selection: 3.2
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Deathmatch
Half-Life 2

1998. HALF-LIFE sends a shock through the game industry with its combination of pounding action and continuous, immersive storytelling. Valve's debut title wins more than 50 game-of-the-year awards on its way to being named "Best PC Game Ever" by PC Gamer, and launches a franchise with more than eight million retail units sold worldwide.

NOW. By taking the suspense, challenge and visceral charge of the original, and adding startling new realism and responsiveness, Half-Life 2 opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies The player again picks up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him.

The intense, real-time gameplay of Half-Life 2 is made possible only by Source, Valve's new proprietary engine technology.

Source provides major enhancements in:

  • Characters - Advanced facial animation system delivers the most sophisticated in-game characters ever seen. With 40 distinct facial "muscles," human characters convey the full array of human emotion, and respond to the player with fluidity and intelligence.
  • Physics - From pebbles to water to 2-ton trucks respond as expected, as they obey the laws of mass, friction, gravity, and buoyancy.
  • Graphics - Source's shader-based renderer, like the one used at Pixar to create movies such as Toy Story and Monster's, Inc., creates the most beautiful and realistic environments ever seen in a video game.
  • AI - Neither friends nor enemies charge blindly into the fray. They can assess threats, navigate tricky terrain, and fashion weapons from whatever is at hand.

Note: Natively available for Linux.

Retail (32-bit)
Insurgency Insurgency (INS) is a total conversion for Valve Software's Half-Life 2, powered by the Source Engine. INS immerses the player in an intense online combat experience. Set on the modern battlefields, Insurgency simulates infantry combat that encourages the use of teamwork and tactics to close with and destroy the enemy. Steam Insurgency on Steam
Left 4 Dead

Left 4 Dead is a multiplayer co-operative survival horror first-person shooter game from Valve Corporation. The game has been built using Valve's Source engine.

Left 4 Dead pits four human playable or AI controlled survivors of an apocalyptic pandemic against hordes of aggressive "Infected". The Survivors' goal is to help each other make it through various scenarios to safety. The Infected are controlled by an AI that dynamically balances difficulty and mood depending on the players' progress and situation. In an alternate game mode, human players can control up to four mutated Boss Infected with special abilities and cooperate to stop the Survivor players.

Note: Natively available for Linux.

Full (Steam)
NEOTOKYO

"Mission Statement:
NEOTOKYO° is a first person shooter that aims to provide a visceral & realistic combat experience in a rich futuristic setting.

Background Story and World:
NEOTOKYO° takes place in and around a fictionalized Tokyo approximately 30 years in the future. Mankind has begun to fuse with technology. Government and corporate corruption have transformed Tokyo into a deadly dystopian nightmare. After a near-successful military coup by ranking members of Jinrai, the National Security Force (NSF) is formed - answering directly to the Prime Minister, it's mission is to investigate and eliminate all threats to Japan, both abroad and at home. The initial core of the NSF is made from an exodus from within the intelligence branch of the military. With this betrayal begins the war in the shadows between the NSF and Jinrai." (http://www.moddb.com/mods/neotokyo)

07032009 ModDBs download server list
Portal Portal is a puzzle like game from the makers of Half-Life and Half-Life 2 games (among others). Combine physics and portal technology to achieve a goal leading to the exit. 1.0
Portal Portal is a puzzle like game from the makers of Half-Life and Half-Life 2 games (among others). Combine physics and portal technology to achieve a goal leading to the exit. The First Slice
Team Fortress 2 Team Fortress 2 (TF2) is the sequel to the game that put class-based, multiplayer team warfare on the map. Almost 2 years later and Valve keeps updating this classic game! Steam Steam installer
Zombie Panic! Source Zombie Panic! Source is a free Half-Life 1&2 modification. The basic idea of Zombie Panic is to create solid gameplay that is based on a classic zombie outbreak scenario, the living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day. Steam Zombie Panic! Source on Steam